Do you love board games? I do! But do you ever wonder what goes on behind the scenes? How do meet-up groups get organized? What is the difference between a successful and an unsuccessful Kickstarter campaign? How do publishers get their games to market? How are people reaching their market in an ever more competitive market? What type of social media personalities are springing up in support of this industry? James interviews experts from across the industry and takes a peak under the hood in…
Nigel Matthews is CEO of ShipQuest, the market leader in Kickstarter Fulfillment for Board Games in the EU. With a huge wealth of knowledge and experience, Nigel digs into the changing rules around shipments to the EU and how to best navigate them along with the new testing requirements for the tabletop industry. Learn more about GamesQuest services at https://www.gamesquest.co.uk WHERE TO FIND…
Sam Barmettler is a game designer who runs Around the Stump Games LLC. Sam got his love of board games from his grandfather and named around the stump after the chess board and set he and his grandfather built when he was in his early teen years. He started designing through making house rules as a kid and his first actual game prototype was made out of a desire to play in the Megaman BN universe…
Jeffrey CCH is the founder and lead designer of Ice Makes in Hong Kong. He designs games with attention to what players feel and think as play progresses. Rather than focusing only on mechanics, Jeffrey considers how choices create meaning and how shared play leads to conversation beyond the table. For him, a successful game is one that leaves players with memories, insights, and stories they want…
Chris Backe (rhymes with hockey) runs the one-man show at Entro Games. Born near Chicago, IL, USA, he's been designing games since 2016. Chris went full-time in the board game industry in 2021, and has a number of design / developer credits on https://boardgamegeek.com/boardgamedesigner/112652/chris-backe . He runs Virtual Playtesting, Tabletop Publishers, and designs print-and-play games for…
Millrat Studio is a partnership between board game designers Nick and Adam from Boston. They are designers rooted in the local Boston board game community. Nick and Adam organize and run playtest events, teach game design to families, and Nick has spoken about the design process in classrooms and on panels. Recently. they launched MILLRAT Pack!, a collection of four lightweight games. Check it out…
George Li is a partner and designer in the indie Board Game company Rabble. They create games that spark joy, connection, and growth. No matter your age, Rabble believes we all need moments where we can let down our guard, be a little silly, and connect with the people around us. That’s why Rabble creates games that not only inspire more play, but also show how play enriches our lives. George's…
Michal Vitkovsky is a Czech-born tech journalist living in Germany. Inspired by his love of Sid Meier’s Pirates!, he designed an open sandbox Pirate themed game called Shiver Me Timbers, which first launched on Kickstarter in 2020. After a few expansions & upgrades, he is back after a 5 year break with a reprint of Shiver Me Timbers, this time on Gamefound. You can check out the campaign here:…
Nathan Lundgaard is the co-founder of Pick-Up and Play Games and Lead Game Designer for Bananarchy. Nathan has been designing games just for fun since he was a little kid and after covid decided to finally turn his passion into a business. Mel Chua is a software engineer turned game publisher who's spent a decade writing code and a suspicious amount of energy on games designed to ruin friendships.…
In 2025, after military service, raising their families, and a lifetime around the game table, Kevin Vogt, his wife Megumi (also a veteran), and their lifelong friend Amy O’Rourke (an Air Force wife and mother), got serious about play and founded Dream Bridge Games. Dream Bridge Games is a small independent studio creating immersive, family-friendly board games that combine original artwork,…
Michael founded Rolling Wizards in Vietnam 2 years ago, leveraging his experience leading innovation strategy at Salesforce and global business development at Meta. He combines this with over 30 years as a dedicated student of game design and psychology to create meaningful experiences with games. You can check his website at https://www.rollingwizards.com/games or follow his adventures on his…