R ecently when re-watching The Last Unicorn for the umpteenth time, I noticed something interesting in a scene I know I had seen so many times before: In King Haggard’s Court, when Schmendrick seeks the role of King Haggard’s Royal Magician, Mabruk is summoned and seems to already *know of* Schmendrick, greeting him with a “My Dear Boy!” and everything. It started me thinking about the…
S ometimes, I like to confront a few of the curious questions that occasionally come up in various Settings. This time I decided to tackle that ubiquitous Lamp Oil, filling up all those Flasks flung over the years or reliably illuminating the way via Lanterns. Where does it come from? Who makes the stuff? Why is it so ubiquitous? This table contains a hundred less-conventional notions on how it’s…
E arlier today I was tagged in by Eldritch Fields for a blog bandwagon concerning Masks, so I decided to whip up a quick d100 Table with some ideas for Magic Items that fit that theme. These sorts of Wearable Wonders are rather rare in my games, so hopefully now that I’ve ruminated on them for a bit that will change! I hereby tag in Cascade Fault to make a Mask and keep them coming!
H ere we have another hundred Magical Items, this time focusing on those Bracers and Bracelets that might be masquerading among the Jewelry in a hard-earned Hoard. My hope is that you find something interesting to adorn those Characters wrists with a little more Wonder! The Magical Item Generator has also been updated with these entries.
R ecently I was seized with the idea that what if some of the “Languages” the Players gain access to in these games had a more Limited Vocabulary of Words than a full-fledged tongue. The “Common” Language is often characterized as a type of Trade Talk after all, so might not be as adept at communicating certain concepts without a bit of creativity. This led me down a rabbit hole of constructing…
A nother Random Table Resource to assist Referees with those often-under-specified Secret Doors. Some Dungeon Maps neglect to describe them in their Keys, so all one has to work with is just the S marked on the Map. Unlike my previous table , which mostly features the Triggers/Methods of Opening that might lean more to the *Magical* side, this one tends to focus a little more on Concealed or…
F or as long as I can remember, I have always been fascinated by the sometimes-weird words we use for Groups of Things. In my youth, I came across the book An Exultation of Larks or, The Venereal Game by James Lipton and was smitten with the terms therein, both real and imagined, that provided me with terms for those gaggles, mobs, pods, murders, drays, unkindnesses, and so forth. My interest in…
A nother Table of Magical Wonders (to be dutifully added to the Generator eventually!) This one focuses on Belts, Girdles, Sashes, or other Straps like Baldrics and Bandoliers. I’m sure I’ll eventually get to other articles and accessories as time and inspiration permits.
S ometimes we encounter situations where a specific Character isn’t available for a given Game Session due to the vagaries of scheduling or life interfering with a Player’s Plans for leisure. Having that Character “Fade into the Background” temporarily isn’t always a satisfactory experience. This can sometimes present a conundrum: What was the Character “up to” during that span of time they were…
W himsical Wonders needn’t always be intended for those who’ve Grown Up. Here are one Hundred Magical Toys & Trinkets aimed at a younger audience, though I’m certain the average Adult Adventurer might find some ways to use a few of these creatively! I will definitely need to remember to add these into the Magic Item Generator eventually.