I can't stop thinking about one of the lines towards the end of UNBEATABLE. It's a game that hit me like a truck, and happened to be made by a bunch of folks I have gotten to know, and so I felt extremely clocked by this feeling. "It takes seven years to completely remake a person." I'm paraphrasing here, and I promise it isn't much of a spoiler until you also finish the game, but it's something…
Four years ago, I released my first "tease" for what was called Project Astray. It was a pretty simply little demo, showing my first attempts at RPG mechanics like "walking around" and "interacting with objects" to get funny dialogue. When Astra tries to leave her room, she is told that she doesn't EXIST yet. She cannot interact with the world unless she EXISTS. And to EXIST means to be observed,…
Well hello there! Did you know that today is the last day of summer? It's almost autumn! But that means it isn't autumn yet. [The sound of shouting lawyers can be heard in the distance...] So this update has to be a pre-autumn update. Which is ok because I'm mostly going to talk about the upcoming event: VANCOUVER GAME GARDEN If you hadn't heard already: ANOTHEREAL is going to be at (the event…
I wanted to write a bit about Movement Code. Not the code itself, really, but the idea of movement code and how it involves changing the way you think about the characters you control in a game. This isn't really something meant for programmers to pore over and criticize my code. Sorry about that. I'm not the best programmer, I'm still learning, but I wanted to share a mental journey I've taken…
Yesterday was one of the hottest days of the year here in Vancouver... So it felt appropriate to realize that it's time to write a new quarterly update! It's pretty tough to sleep while it's so bright and humid lately. It's also tough to not work on the game, since I've been so energized about it lately. Chapter 2 Developments It feels funny to talk about Chapter 2 of ANOTHEREAL when it's not…
i read an interesting comment on my recent beastieball track , that they were surprised to hear my work on beastieball being "outside my comfort zone" or drastically different from what i usually write. and it's an interesting thought to me because so much of what people assume about you comes through what becomes popular or what gets noticed. when you're a freelance artist, you generally get to…
Hello, and welcome to Winter! And also 2025! I am currently freezing my butt off up here in Vancouver. It's around -1 Celsius, the rooftops are all frosty, but there's no snow to be seen... Which also means my nose is extremely dry and- well, let's not get into graphic detail. "Wait", I'm assuming you're thinking, "what happened to the Autumn Update?" Well, let's just say wrapping up the early…
Well, here we are. Once again closing out a year. I don't have much that's very flowery to say. While it's not necessarily a tradition I enjoy, the end of the year brings with it a sort of melancholic existential dread that poisons my enthusiasm to ring in the new year. It's been a pretty tiring year, for unexpected reasons. And some very expected, due to the whole, Life Experience that the world…
You know how, for the past however many years, Bandcamp has had a little Discovery chart at the bottom that tracks best-selling albums in various categories? Well, now it looks a bit like this: There's something very weird to me about hiding the discoverability of albums behind a series of links without any...you know, albums on display. The biggest thing to me, however, is the categories chosen &…
Well hello there! Some very exciting news in the world of Beastieball: the Early Access release date has been set for November 12th! That's like, less than 2 weeks away... I better get everything ready... Here's the trailer!! But wait, you want more? Well. Okay. How about the BEASTIEBALL Original Sound Track? It's now up for pre-order on Bandcamp!! BEASTIEBALL Original Sound Track by Lena Raine I…