Sweden’s favorite UI designer. I conceptualize, design and make apps. From the shaping of an idea, to building out UI mockups & prototypes, 3D animations, crafting design libraries, assets & app icons
Sketch I still go into Sketch when working on highly detailed app icons. The way it visualizes layer styling is far superior to Figma, making it much easier to understand your layers when refining icons. Figma Love it or hate it, Figma has become the industry’s de facto
How much was really lost in the great calamity that was iOS 7? For a UI designer like myself, quite a lot. I wandered around aimlessly for some time before finding my footing again. There was something so tangible with using real world metaphors for digital interfaces. Modern design languages
With so much of app development and user interface design being standardized with declarative programming, design systems and UI kits, things start to look the same and it’s becoming harder to stand out. Great apps have a sense of story behind them. A sense of history. That it&
App icons are art . Getting a great app icon for your app can be a process. Even with a clear idea in mind, you'll need to iterate. If you hire a designer this can be done during a focused design phase, or as an indie developer it may
Design systems have had a big impact for teams to ship consistent product design. Consistency is great. However, I would argue that design systems are meant to be broken. You work within the system to keep delivering what you know works, or what someone else has deemed works. But for
This post was originally posted back in 2012. Clear , Rise and Solar are three examples of a trend of "gesture driven" apps with a flat UI. These are novelty apps for people lusting for the very latest in app design. Besides using a more flat UI style, which