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Maxime Heckel's Blog · May 12, 2026

On Rendering the Sky, Sunsets, and Planets

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This article explores how to render realistic skies and atmospheres in real time in the browser with shaders, from simple sky domes, to entire planets using shaders, raymarching, Rayleigh and Mie scattering, and ozone absorption.

Read on blog.maximeheckel.com

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