How vibe coding a game made me design an AI agent protocol
This is the story of how trying to vibe code a slop LLM-based MMO in Rust gave me an idea to develop a protocol for AI agents.
Writing about software engineering, AI agents, protocols, and experimental projects.
This is the story of how trying to vibe code a slop LLM-based MMO in Rust gave me an idea to develop a protocol for AI agents.