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Breathing World - Blog

A virtual ecosystem where weeds, rabbits, wolves, eagles, and eventually all animals and plants of Earth coexist.

blog.breathingworld.com โ†—RSS feed โ†—15 posts

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Preview - Adult Wolf - Neck Scratch

I’ve completely improved the fur that was lacking in the previous preview version and have released a very well-crafted animation. Your feedback is always welcome. 0:00 / 0:07 1×

Preview - Adult Wolf

The full 3D model of the Adult Wolf has finally been completed. Various animation tasks are currently in progress. It may be difficult to use it for live service, but I am preparing a 4K video. 0:00 / 0:04 1×

Preview - New Map System

0:00 / 0:37 1× I’ve finally reached the point where I can upgrade the map system. The map of Breathing World can be zoomed in up to 128×, which results in an actual resolution of 245,760 × 138,240. I can create image files

DevLog - Wolf - Adult - Modeling - Beta

0:00 / 0:16 1× Wolf-Adult-Beta The high-quality Adult Wolf model is almost complete at last. We’re just a short step away from the final touches —and soon, it will truly come alive.

๐ŸŒง๏ธ A New Life Emerges: The Earthworm

Season, Time of Day, Weather, Earthworm — Breathing World Development Update Hello everyone, I am excited to share a new update that makes Breathing World ’s ecosystem even more alive and interconnected. Please welcome the quiet gardener of the soil — the Earthworm . 🌍 Seasons, Weather, and the Flow

Dev Log - Rabbit - Animation - Eating

Previously, the rabbit ate food while lying on the ground, but now it raises its head and chews on the weeds. 0:00 / 0:04 1× 0:00 / 0:08 1× The basic animations for the rabbit are now ready. It looks like we’ll soon be

Applied Weekly Time Changes

I replaced the old 12-step monthly time change system with a weekly time change system. As a result, the time intervals are now more detailed. This system will enable closer interaction with the ecosystem moving forward. While this may change as development continues, at the moment, one year in this

The graphic upgrade preview has been released!

https://preview.breathingworld.com A dedicated page has been prepared to help you easily track the progress of our long-awaited graphic upgrade. You can monitor the work as it unfolds in real time. We invite you to visit often and stay engaged. With my powerful in-house AI technology, I am

An Inquiry into the Essence of Entertainment: And the Birth of a World

The images used in this article were also generated by AI. Me: Let's have a deep conversation today. AI: Yes, that sounds great. What topic would you like to discuss in depth? Philosophy, science, art, life, or any other field is fine. Please feel free to share any

Season System: Pre-Update

The background appearance corresponding roughly to early winter in October.Silent patch: A bit more naturalness has been added to the ground graphics. Part of the season system has been implemented. From now on, you'll be able to see the seasons change every 30 minutes. Currently, only the

Added shadows !

The rabbit and the wolf, shadows have formed on the tree. In the case of the animals, there are instances where the shadow positions do not align intermittently, but we will continue to improve this in the future.

BWP test requested by another developer

A developer on Reddit asked a question, which made me curious as well, so I decided to run a test. Comment by u/FarerBW from discussion in SoloDevelopment Thanks for your interest. No path pathCase: noPath BW Path (0, 1) (1, 2) (1, 4) (3, 5) (3, 6) (3, 7)

Now you can select the access region!

Click the icon above. And select your desired region. The ability to select an access region for users worldwide has now been added! For now, I have added three regions excluding Korea, where the server is located, as a trial. In the future, more regions will be available. Select your

The Birth of the BW Pathfinding Algorithm ( BWP )

The previous discussion https://news.ycombinator.com/item?id=42608107 Ask HN: Have you ever seen a pathfinding algorithm of this type? | Hacker News Hacker News Explanation of the research process The basic approach is as follows: Determine the straight path from the starting point to the destination. (Utilizing Bresenham&

Research on a new method of pathfinding algorithm for performance improvement

Recently, after adding wolves, I set the wolves' field of view to be wider than that of rabbits and conducted tests, during which I confirmed that the A* algorithm was not performing well. This is because, in the current Breathing World, it uses coordinates that are subdivided into a

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