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Beuc's Blog · Feb 12, 2021

Godot GDScript REPL

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blog.beuc.net

When experimenting with Godot and its GDScript language, I realized that I missed a good old REPL (Read-Eval-Print Loop) to familiarize myself with the language and API.

This is now possible with this new Godot Editor plugin :)

Try it at:
https://godotengine.org/asset-library/asset/857

Read the original on blog.beuc.net

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