Improving Related Posts Across My Sites
A few years ago I switched to Jekyll across all of my sites, and one of the things I enjoy most is that the content is stored as markdown files, and so is easy to work with.
Creativity on the web
A few years ago I switched to Jekyll across all of my sites, and one of the things I enjoy most is that the content is stored as markdown files, and so is easy to work with.
I was recently asked for a list of the games I have worked on over the years. That question sent me down a bit of a rabbit hole. I realised I don’t actually have a single list anywhere. Some of the games still exist online, some are tucked away on old hard drives, and some have quietly disappeared into the depths of the internet.
A few weeks ago, someone emailed me asking if Brush Ninja had a VPAT. It didn’t. I also didn’t know where to start - but since a lot of schools use the app, I thought it was worth taking seriously.
I’ve been working on a new little side project: a Particle Flow Fields app. It’s a tool where you can watch particles drift around in invisible currents, like dust in the wind. The “wind” comes from simple maths formulas that describe how particles should move in the x and y directions.
For the past couple of weeks, I’ve been building Prime Time for the F*ck Capitalism game jam. I wanted to make a simple idle game with a message, using my own game library, beep8.
Social sharing links used to be everywhere. Blogs and news sites loved them. You’d see buttons for Facebook, Twitter, Pinterest, and more on every article.
I’ve always had a soft spot for retro games. Born in the 80s, I was lucky enough to be raised on them—though they weren’t retro at the time. For a while now, I’ve wanted to build something that makes rapid game creation easy. At first, I imagined a Mario Maker-style tool, but the more I thought about it, the more I realised I needed a solid game engine to build on top of. So, I decided to create…
The UK government is considering changes to copyright law that would allow AI companies to train their models on artists’ work without permission. This means that AI-generated images could be built using artwork taken from real artists without credit, payment, or consent.
For the past few years, I’ve been writing a monthly newsletter for Brush Ninja . It was alright, but something always felt off. I struggled with what to say and why I was saying it. Late last year, it all became too much. I decided I needed to shake things up and turn it into something new. A Fresh Focus I mostly create side projects. Some of them catch on, like Brush Ninja, and become main…
Over on Brush Ninja I’ve been working on a free embeddable drawing app called Paint Ninja. If you’ve ever used Procreate or the classic MS Paint from the ’90s, you’ll feel right at home with this.