Home on ben.land · May 21, 2021
Automating computer games with a contemporary software stack
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A historical perspective on automation 
 As I’ve mentioned before , the desire to automate (cheat, bot, macro, …) games like RuneScape was the primary reason I learned to program at such a young age.
Back in 2002, there was no Stack Overflow to rely on for code snippets, no Reddit to connect me with like-minded individuals in the niche of game automation, and (thankfully) no…
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