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baileyburnsed.dev

Actionable articles on AI agents, indie SaaS growth, developer tools, and shipping profitable software products.

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Latest posts

Dracula Devlog — Aug 15, 2026

Today's standup: app lock, TIR fixes, delete-by-swipe, quick-log, TXT export, and log filters. What shipped and what's next for the privacy-first blood sugar app.

Freelancing as a Autitic Developer

My experiance as a developer freelancing

Neovim Made Me Twice as Fast - My Developer Workflow

Why I switched from VS Code to Neovim, how I customized my setup, and why modal editing has made me twice as productive as a developer.

I am a Cyberpunk, I am a Cypherpunk

A cyberpunk manifesto on digital freedom, surveillance capitalism, and why builders should create tools that protect user sovereignty.

Case Study: Saving Over 99% by Migrating from Public Cloud to Private Cloud

A real SaaS migration case study showing how moving from public cloud to private cloud cut hosting costs by over 99% while maintaining scalability.

SaaS Checklist for Non-Technical Entrepreneurs

A complete checklist for building SaaS as a non-technical founder, including MVP planning and scaling

Godot and GDScript for Python Devs

A beginner-friendly guide for Python developers transitioning to Godot, covering core concepts, workflows, and game scripting patterns.

Red Hat Nonsense

An opinionated breakdown of the Red Hat GPL controversy, what changed, and what it means for open-source developers and businesses.

TL;DR: Why Build Static Sites for Your Clients

A concise guide to static sites for client projects, including speed, security, maintenance tradeoffs, and long-term cost benefits.

Pytest and Selenium

A beginner-friendly tutorial on using Pytest and Selenium to test web apps with repeatable, maintainable, and confidence-building workflows.

Why I Love FOSS: Freedom in Open-Source Software

Why open source software still matters for developers, creators, and businesses building sustainable products on transparent foundations.

The Hive Game Design: Ship Crafting and Modules

A practical breakdown of ship crafting design decisions, balancing systems, and implementation lessons for indie game developers.

Going Pro: From Freelance to Full-Time Indie Developer

How to move from hobby projects to professional freelance software work with better positioning, offers, and execution habits.