Ruth Cassidy
Publishes 1 feed
Saturshot
Bite-size games criticism, for those lightbulb moments.
10 posts · theirs
Lately
Saturshot is Moving
How Narration Dictates Attention in 'Call of the Sea'
How Pendragon Procedurally Generates Tragedies
Innovating Junk Cards in Signs of the Sojourner
UI as Storytelling in Yakuza Kiwami
Mass Effect 2: It's Like Stardew Valley, Actually
Companion Morality and Player Choice in Baldur's Gate 3
Wild Experimentation in Slay the Spire
"Letting You Get on With It" in Breath of the Wild
Memento Mori, and the Aesthetics of Paradise Killer
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