Jack Orchard
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10 posts · contributor
Lately
“What if Napoleon had won?” – Designing Alternative History in a Victoria 3 Mod
Conquering the Curriculum: Learning Social Studies from Crusader Kings II
How Ubisoft Got Machiavelli Wrong in Assassin’s Creed
The Librarian in Strange Horticulture
The Paradox of Abstract Time in Historical Video Games
Archives and Historical Accuracy in the Elder Scrolls Online
Feeling History in Blasphemous: Monstrosity and Spectacle through Time
The Academic Library in The Elder Scrolls V: Skyrim
Civilization or Hegemony: Playing Empire in Sid Meier’s Civilization VI
The Collector in Spiritfarer
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