# Benedikt — RSS Amplifier

Everything Benedikt publishes, via the RSS Amplifier directory.

Page: <https://rssamplifier.com/authors/benedikt>  
Feed: <https://rssamplifier.com/authors/benedikt.md>

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## [Examples are not Documentation](https://nereux.blog/posts/examples-are-not-documentation)

_2024-05-02 · Nereuxofficials Blog_

How to improve your documentation for Rust projects

## [In appreciation of nginx reverse proxys](https://nereux.blog/posts/in-appreciation-nginx-reverse-proxy)

_2023-11-03 · Nereuxofficials Blog_

How to painlessly use HTTPS with your web services

## [A getting started guide to ESP32 no-std Rust development](https://nereux.blog/posts/getting-started-esp32-nostd)

_2023-10-13 · Nereuxofficials Blog_

Programming ESP32 microcontrollers in Rust without the standard library

## [Rust Library Compatibility Levels](https://nereux.blog/posts/rust-compatibility-levels)

_2023-09-01 · Nereuxofficials Blog_

From microcontrollers to full-blown Linux systems, Rust has you covered!

## [How NanoMQ had a double free and what we can learn from it](https://nereux.blog/posts/nanomq-double-free)

_2023-04-25 · Nereuxofficials Blog_

Discovery of a double free in a C MQTT broker and what can be done about it

## [Making a Dino Light with the ESP32 and WS2812 Pt. 2](https://nereux.blog/posts/esp32-ws2812-dino-light-2)

_2023-04-22 · Nereuxofficials Blog_

Connecting an ESP32 Dino Light to Wi-Fi using Rust and Embassy

## [Making a Dino Light with the ESP32 and WS2812](https://nereux.blog/posts/esp32-ws2812-dino-light)

_2022-03-05 · Nereuxofficials Blog_

Found a cute thing on Thingiverse and decided to make it with another chip and in Rust

## [Writing a BitBoard in Rust Pt. 2: The Game State](https://nereux.blog/posts/bitboard-rust-2)

_2021-09-14 · Nereuxofficials Blog_

Now that we have a bitboard to store the pieces, we need a way to store the game state

## [Writing a BitBoard in Rust Pt. 1: The Basics](https://nereux.blog/posts/bitboard-rust)

_2021-08-23 · Nereuxofficials Blog_

BitBoards are used in the fastest chess engines on the market. So how do they work? And how do we implement them?

## [PixelRift — Platforming with Level Editor (Sponsored)](https://crawlproof.com/a/kgdlFIgOTKPU)

_2021-08-22 · **Sponsored**_

Includes a built-in level editor, campaign with elemental heroes, and boss encounters.

## [Cargo Plugins](https://nereux.blog/posts/cargo-plugins)

_2021-08-12 · Nereuxofficials Blog_

My favorite 5 cargo plugins

