Experience & Education
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Volunteer Experience
Courses
Projects
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Building a Micro-Quadcopter
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Building a remote-controlled quadcopter from scratch in 10 weeks.
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Andy's Nightmare
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Created a Unity game that explores the concept of 3D user interface, including selection, manipulation, wayfinding, travel and system control.
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City - 3D Computer Graphics demonstration
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• Created a working environment using C++ and OpenGL for rendering 3D objects.
• Created a 3D building model based on a landmark building in the new Emily Carr Art and Design Campus in Vancouver using OpenGL.
• Generated a self-rendered 10 min city fly-through depicting the City of Vancouver with the style of Game of Thrones intro. -
U-pic: Image-based Image Recognition Application
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• Developed an image search application with Qt Framework and cross compiled for OS X and Windows. The intended target audience are for graphic designers and visual artists with large, personal image databases.
• Matched Images (locally stored or queried through google API) using salient feature matching (computer vision).
• Emphasized speed by multi-threading image analysis, and efficient sorting algorithms for sorting images based on different evaluation criteria.
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Waldo: Android Application
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• Created an Android application that pinpoints nearby users to the current user and gives public transit routes suggestions for navigation utilizing JSON/XML and Android SDK.
• Successfully implemented targeted functionalities through JUnit tests and debugging process with complete documentation in a two-person team.
Honors & Awards
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Water H Gage and Elsie M Harvey Education Abroad Scholarship
UBC
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Above and Beyond Award
J.D.Gladstone Institute
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Master of Food Science International Scholarship
UBC
Languages
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