Never Valueless
It makes intuitive sense that variant<X, Y, Z> can hold only values
of type X, type Y, or type Z, and nothing else.
If we think of variant as an extension of union, since a union
has a state called "no active member", an argument can be made that a
variant<X, Y, Z> should also have such an additional state, holding
none of X, Y, Z.
This however makes variant less convenient in practice and less useful
as a building block. If we really need a variable that only holds X,
Y, or Z, the additional empty state creates complications that need
to be worked around. And in the case where we do need this additional
empty state, we can just use variant<empty, X, Y, Z>, with a suitable
struct empty {};.
From a pure design perspective, the case for no additional empty state is solid. Implementation considerations, however, argue otherwise.
When we replace the current value of the variant (of, say, type X) with
another (of type Y), since the new value needs to occupy the same storage
as the old one, we need to destroy the old X first, then construct a new
Y in its place. But since this is C++, the construction can fail with an
exception. At this point the variant is in the "has no active member"
state that we’ve agreed it cannot be in.
This is a legitimate problem, and it is this problem that makes having
an empty/valueless state so appealing. We just leave the variant empty on
exception and we’re done.
As explained, though, this is undesirable from a design perspective as it makes the component less useful and less elegant.
There are several ways around the issue. The most straightforward one is to
just disallow types whose construction can throw. Since we can always create
a temporary value first, then use the move constructor to initialize the one
in the variant, it’s enough to require a nonthrowing move constructor,
rather than all constructors to be nonthrowing.
Unfortunately, under at least one popular standard library implementation,
node based containers such as std::list and std::map have a potentially
throwing move constructor. Disallowing variant<X, std::map<Y, Z>> is hardly
practical, so the exceptional case cannot be avoided.
On exception, we could also construct some other value, leaving the variant
valid; but in the general case, that construction can also throw. If one of
the types has a nonthrowing default constructor, we can use it; but if not,
we can’t.
The approach Boost.Variant takes here is to allocate a temporary copy of
the value on the heap. On exception, a pointer to that temporary copy can be
stored into the variant. Pointer operations don’t throw.
Another option is to use double buffering. If our variant occupies twice
the storage, we can construct the new value in the unused half, then, once
the construction succeeds, destroy the old value in the other half.
When std::variant was standardized, none of those approaches was deemed
palatable, as all of them either introduce overhead or are too restrictive
with respect to the types a variant can contain. So as a compromise,
std::variant took a way that can (noncharitably) be described as "having
your cake and eating it too."
Since the described exceptional situation is relatively rare, std::variant
has a special case, called "valueless", into which it goes on exception,
but the interface acknowledges its existence as little as possible, allowing
users to pretend that it doesn’t exist.
This is, arguably, not that bad from a practical point of view, but it leaves many of us wanting. Rare states that "never" occur are undertested and when that "never" actually happens, it’s usually in the most inconvenient of times.
This implementation does not follow std::variant; it statically guarantees
that variant is never in a valueless state. The function
valueless_by_exception is provided for compatibility, but it always returns
false.
Instead, if the contained types are such that it’s not possible to avoid an exceptional situation when changing the contained value, double storage is used.
Strong Exception Safety
The initial submission only provided the basic exception safety guarantee.
If an attempt to change the contained value (via assignment or emplace)
failed with an exception, and a type with a nonthrowing default constructor
existed among the alternatives, a value of that type was created into the
variant. The upside of this decision was that double storage was needed
less frequently.
The reviewers were fairly united in hating it. Constructing a random type
was deemed too unpredictable and not complying with the spirit of the
basic guarantee. The default constructor of the chosen type, even if
nonthrowing, may still have undesirable side effects. Or, if not that, a
value of that type may have special significance for the surrounding code.
Therefore, some argued, the variant should either remain with its
old value, or transition into the new one, without synthesizing other
states.
At the other side of the spectrum, there were those who considered double storage unacceptable. But they considered it unacceptable in principle, regardless of the frequency with which it was used.
As a result, providing the strong exception safety guarantee on assignment
and emplace was declared an acceptance condition.
In retrospect, this was the right decision. The reason the strong guarantee
is generally not provided is because it doesn’t compose. When X and Y
provide the basic guarantee on assignment, so does struct { X x; Y y; };.
Similarly, when X and Y have nonthrowing assignments, so does the
struct. But this doesn’t hold for the strong guarantee.
The usual practice is to provide the basic guarantee on assignment and
let the user synthesize a "strong" assignment out of either a nonthrowing
swap or a nonthrowing move assignment. That is, given x1 and x2 of
type X, instead of the "basic" x1 = x2;, use either X(x2).swap(x1);
or x1 = X(x2);.
Nearly all types provide a nonthrowing swap or a nonthrowing move
assignment, so this works well. Nearly all, except variant, which in the
general case has neither a nonthrowing swap nor a nonthrowing move
assignment. If variant does not provide the strong guarantee itself, it’s
impossible for the user to synthesize it.
So it should, and so it does.