Blender Foundation · Blender

Blender 4.2 LTS has reached end-of-life, it is recommended to upgrade to an active LTS release:

A Success Story

  • Supported throughout August 2024 – July 2026
  • 23 corrective releases
  • 615 issues fixed

Automatic Updates

The following stores provide automatic updates. Install once and keep this LTS always up-to-date.

Steam*

Windows, macOS, Linux

Microsoft Store

Windows 11, 10, and 8.1

Snapcraft

Linux

* Find Blender 4.2 LTS under v4.2 – Stable – LTS branch. Switch by right-clicking on the Blender entry in your library, select Properties..., open the Betas tab and select the v4.2 – Stable – LTS program.


Source Code

The source for this release is under the blender-v4.2-releasebranch, and can be compiled as usual. See instructions.

Versions

Blender 4.2.23 LTS – July 21, 2026

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Changelog

  • Assert when undoing Make Single User with a linked mesh. [#161211]
Blender 4.2.22 LTS – June 23, 2026

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Changelog

  • Bug: Constraints Not Properly Cleared When Baking Bones on macOS. [#159842]
  • Crash when box selecting in sequence editor without a sequence. [#135582]
  • Clicking in a cleared/uninitialized Video Sequencer Editor with specific keymap causes crash. [#160021]
Blender 4.2.21 LTS – May 19, 2026

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Changelog

  • Blender crashes consistently when setting a render region in camera view. [#157967]
Blender 4.2.20 LTS – April 21, 2026

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Changelog

  • Line Art modifier has incorrect boundary on ortographic camera sensor fit vertical. [#155591]
  • Editing custom prop of ‘Temp’ type in °C/F crashes Blender. [#155418]
  • Normalize in graph editor no longer centers flat curves. [#156273]
  • Fix: collection preview lost when writing via bpy.data.libraries.write(). [ccb6dd8b2ba]
  • Fix: crash when loading file from within asset library. [7148a7c0dee616a487d57ab6ba2d8c49aa6205e9]
Blender 4.2.19 LTS – March 17, 2026

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Changelog

  • Sockets of linked node tree group can be added or deleted. [#133666]
  • Crash in Blender 4.2 when trying to enable HIP with AMD GPU driver 26.2.1. [#154921]
Blender 4.2.18 LTS – February 17, 2026

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Changelog

  • PyAPI: Potential loss of image due to unclear behaviour of `Image.pack()`. [#152638]
  • Very intermittent ‘Writing to ID classes in this context is not allowed’ when updating any property after rendering. [#114455]
  • Fix: UI: Instanced panels are drawn in incorrect tab. [ef52ac91b13]
  • Bind Camera to Marker operator does not update all windows. [#152250]
Blender 4.2.17 LTS – January 20, 2026

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Changelog

  • Graph Editor goes blank if Preview Range and Normalize are enabled. [#150036]
  • Remesh converts vertex groups to regular attributes. [#150016]
  • Baking animation removes constraints from linked file. [#149724]
  • NlaStrip creation doesn’t respect name parameter. [#150408]
  • Transforms not shown as not keyframed for linked Objekts in 4.2.16 LTS. [#150749]
  • Blender breackdowner only affects active rig with 2 rigs linked. [#150364]
  • `Copy Driver to Selected` does not overwrite existing driver. [#152624]
  • Bone in-between slider is drawn on top of the header. [#147705]
Blender 4.2.16 LTS – November 18, 2025

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Changelog

  • Fix (unreported) Collada: missing `finish` call on some modified attribute. [3e6fd24bb89]
  • anim_transforms_to_deltas resets non-keyframed object transforms values. [#147796]
  • install_linux_packages: Fix for Fedora ≥ 41 (DNF5). [e5a5e475903]
  • Blender Timeline animation, SHIFT vs CTRL selection difference. [#147996]
  • Rigify doesn’t check existence of collection properly. [#148454]
  • Missing Runtime Libraries if Blender is Built with `py`-Infix in Path. [#149070]
  • Cant delete new raytracing preset if called “Default”. [#142647]
  • Default Preset protection interacts with custom Presets, leading to them not being deletable. [#140719]
  • Depsgraph doesn’t build relations for camera markers. [#149172]
  • Blender 4.2 LTS reports the wrong minimum GPU driver requirements for HIP on Linux. [#149519]
Blender 4.2.15 LTS – October 29, 2025

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Changelog

  • Tools: Add cleaner of bpy install folder for wheel. [ec25ae240a6]
  • Glare Node from 4.5.x LTS will immediately crash 4.2.x LTS once you switch to Compositor Editor. [#145896]
  • Fix: VSE: Metastack channel preview with negative values. [2c97ac8785]
  • Crash when switching view layer after undoing deleting/unlinking of certain object types. [#145848]
  • Fix: Cycles: MetalRT motion curves setup bug. [#146568]
  • Blender crashes when using the Align Bones operator across two armatures with different mirror settings. [#146242]
  • “‘NoneType’ object is not subscriptable” error in “follow active quads” operator, on some non-manifold geometry. [#132734]
  • 4.2.5 LTS – 5.0.0 alpha: Crashing after using UV Sculpt Tools in New Scene. [#145879]
  • Crash deleting library from which the current scene is linked. [#147759]
  • Animation: Keyframe position is wrong when pasting after changing clip start in the NLA. [#138695]
  • Sequencer: crash with sequencer in sequencer. [#147477]
  • VSE: “Swap Data” breaks strip alignment, then crashes. [#146682]
  • Setting sequence channel to a negative index causes crash in 4.2 LTS. [#141659]
Blender 4.2.14 LTS – September 9, 2025

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Changelog

  • Dynamic Paint Crash switching displace factor from positive to negative – FYI New light project OK. [#142137]
  • Blender crashes when snapping after aligning in edit mode. [#144916]
  • Crash when attempting to Unlink linked IDs from the Unused Data Outliner. [#144840]
  • Python: Modifying Workspaces via Python and ‘Reporting an Error’ Crashes Blender. [#144958]
  • In 4.2 Python Tooltips or data paths related to most checkboxes in Video Sequencer Preview Overlays refer to the wrong path. [#145415]
  • HDRi lighting does not correctly apply in EEVEE Next on older AMD GPU drivers. [#124984]
  • Fix: Geometry Nodes: anoymous attributes are not always propagated in Trim Curve node. [181a932fbc5]
  • 4.4 Crash when a specific GPU compositor setup. [#134259]
Blender 4.2.13 LTS – August 20, 2025

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Changelog

  • OpenVDB cache Mantaflow Gas has Hollow Emission. [#91174]
  • Cycles Render: Volume (Before Baked Simulation Starts) still trying to be rendered. [#105546]
  • 4.2 backport: Fix: crash displaying negative numbers in WM_cursor_time. [cf4c65d8d6e65579777c3e0ab6db0fb422332ade]
  • Fix: Only last tangents layer is exported to fbx when mesh has multiple uv layers. [b40856b76d7]
  • Crash adding subsurf with invalid material indices. [#142245]
  • Crash selecting an armature with over 65k objects. [#143161]
  • Cleanup `bpy` builds on PyPI and archive them on Download. [#146]
  • Ctrl + H “Hide Other Collections” Pie Menu – Shift to Extend Not Working. [#140548]
  • Vertex Weight Proximity sets Normalize Weights checkbox to default state after options switch. [#143360]
  • Nuked my C: drive accidentally using Blender. [#139585]
  • Dyntopo detail size drawing with Shift + D seems broken. [#83623]
  • Removing and then redefining override causes a crash. [#144373]
  • Fix: execute_node_group only accepting positive values for arguments. [26d3ea18beb]
  • Blender crashes opening certain file. [#144749]
  • Regression: ASAN `heap-use-after-free` crash when pasting node group after undoing or opening a new file. [#141415]
Blender 4.2.12 LTS – July 15, 2025

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Changelog

  • Cycles BVH2: Point clouds do not render properly when using `spatial splits`. [#138509]
  • Blender corrupts videos saved in the image editor. [#140375]
  • Assert displaying render. [#139918]
  • Proportional editing with “connected only” ignores some parts of a mesh. [#139828]
  • oneAPI: Rendering artifacts in barbershop scene. [#141171]
  • When hiding an object and its children only the parent gets a keyframe. [#136372]
  • VSE: Swapping cross dissolve sources via Python causes crash. [#140885]
  • VSE: Some strips wrongly occlude strips below, when render resolution scale is small. [#139552]
Blender 4.2.11 LTS – June 17, 2025

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Changelog

  • Cycles Render Viewport breaks in Blender 4.2.9 LTS, but works fine in 4.2.7 LTS and 4.4.3. [#139180]
  • Fix out-of-bounds write with Wayland compose-key event handling. [f1ba80eaf50]
  • ASAN-reported heap buffer overflows resulting from missing file loading checks. [#137870]
Blender 4.2.10 LTS – May 20, 2025

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Changelog

  • Move tests data and assets into the main repository as Git-LFS. [#137215]
  • Drag and drop does not work on Windows 10 from P4V, but does in other DCC Tools. [#135672]
  • Attempting Undo after toggling back into Sculpt mode crashes Blender. [#137751]
  • Crash when compositor references another scene. [#137821]
  • Intel OpenGL: Camera gizmo can not be shifted with gizmo while Drag Select box is active. [#132196]
  • Crash in Blender 4.4.1 related to custom properties and drivers. [#138073]
  • Build configuration: SUPPORT_SSE42_BUILD may be false positive for old CPUs. [#134933]
  • Crash when editing muted node groups if there is a Viewer node inside, in Compositing Editor. [#134073]
  • 4.2LTS: Extensions: forward any errors setting up wheels to reports. [7629abe43513dd32a4cbc3f635bac60ae66b62ca]
  • `FileNotFoundError: [WinError 206] The filename or extension is too long` while installing extension with packed wheels. [#132924]
  • Crash with Python 3.12+ & Manta flow. [#129926]
  • 4.2LTS: PyAPI: support Python 3.13. [8299e073cfa3acbd4994ad0630899414cd9d138b]
  • Blender fails to build against Python 3.13 due to use of various functions that have been moved to internal API. [#123871]
  • Opening files from Splash executes scripts even from excluded folders. [#137314]
  • Crash when add a driver to Axis property in SimpleDeform Modifier. [#129225]
Blender 4.2.9 LTS – April 15, 2025

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Changelog

  • Fix: IMBuf: Potential buffer overflow in JPEG metadata writer. [f451b984ceb]
  • RNA: LibraryWeakReference: make path and ID name editable. [657c1f6912c]
  • Internal mode in IES texture node flagged in missing file report. [#134756]
  • Blender 4.4 can crash with certain compositor setups. [#136360]
  • python3.dll dependency in extensions cant be loaded from subprocesses..? leads to import issues in extension. [#126782]
  • QuadriFlow Remesh gets stuck in a specific case. [#136593]
  • Disabling Collections in the Outliner filters overlaps the Mode Column icons with the expansion arrows. [#100264]
  • Crash with Select “Shortest path” in the UV editor. [#136280]
  • macOS: Disable OpenMP when using Xcode 16.3 / LLVM 17. [43dbdbd4ec7]
  • Fix: Compilation error with XCode 16.3. [a9f74b6dee5]
  • Fix: potential use of invalid IME window pointer on Wayland. [044f5e06af6]
  • Crash open a file in early versions with a closure node output. [#136949]
  • Crash with object info node. [#137114]
  • Blender 4.2.8 Grease Pencil draw mode “Sample Color” Shortcut key do not work. [#136538]
  • Handling SDK/ROCm 6+ lack of backward compatibility with pre ROCm 6 in Blender 4.2. [ed1ccefb95bf0c617bdb34995181318524f4219d]
Blender 4.2.8 LTS – March 18, 2025

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Changelog

Blender 4.2.7 LTS – February 18, 2025

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Changelog

  • Crash when using Subdivision modifier and ‘Index Switch’ node (Data Type – Vector). [#133144]
  • Cycles NVIDIA: Artifacts using HDRi together with volume in the world shader. [#132322]
  • Crash on startup on macOS 15. [#127793]
  • Crash due to stale motionpath data and ‘Only Insert Available’ Autokey pref. [#133362]
  • Problem with light link collections getting cleaned up by Clean Up. [#126310]
  • Fix: Conflict between bpy.app.translations and PySide. [0f6a3eddc8b]
  • Fix missing call to va_end(..). [fcc6680633d]
  • Baking animation Error (4.2.6 LTS). [#133987]
  • Closing preferences window while installing extension emits error and prevents installing extensions until Blender is restarted. [#131947]
  • Strange bone rotation with selected bones in hidden bone group. [#133687]
  • Viewroll doesn’t respect QuadView’s ‘Lock Rotation’. [#97021]
  • Bones in hidden bone groups are taken into account in “Move to Collection”. [#133635]
  • Blender crashes on Collada export. [#133764]
  • Python: bpy.context.property returns incorrect values. [#131830]
  • weight paint loop selection fails when bones are rotated. [#119932]
  • Weight paint mirror ignores selection in face-select mode. [#134286]
  • Nishita Sky desync itself from Sun Position for no reason. [#127767]
  • Gaussian blur has a problem with inputs connected to size with transforms on the image. [#132363]
Blender 4.2.6 LTS – January 21, 2025

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Changelog

  • Render freezing during rendering in middle of process (Principle Hair BSDF with the Huang model – Chiang model is fine). [#131240]
  • ‘Select’ button in bone Selection Sets panel doesn’t select the correct bones after using ‘Selection Set Select’. [#129416]
  • EEVEE Next decreases in performance as a animation is played on repeat. [#131134]
  • Fix: Deps: Fix building dpcpp on many core box. [b28c47c81a8]
  • Fix #131927: Cycles: Reduce uncertain light tree traversal in scenes with one distant light. [a53b6a54f18]
  • Only Insert Available Prevents Camera View Navigation From Auto Keying if Camera Object Is Not Active. [#131669]
  • Fix LibOverride bug when clearing invalid liboverride data. [19dc3d79d50]
  • Fix: Uninitialized variable in MTLSafeFreeList. [d222a0172ac]
  • Vertex Edge slide. [#132264]
  • Using gizmo to adjust image empties does not immediately update the corresponding values in its properties. [#128633]
  • Fix Alembic importer generating invalid edge crease values. [5ddeb0d63ef]
  • Fix: Random crash in Cycles BVH2 build. [ccfcacc02b9]
  • Cloth animation crash during Cycles CPU rendered viewport playback. [#131933]
  • Memory leak when context.temp_override() is called without using a context-manager. [#132615]
  • Crash when rendering animation in scene with drivers after cancelling extension update check. [#131195]
  • Extensions: suppress resource leak warning on WIN32. [0b575856077]
  • Cleanup: replace Generator type with Iterator where appropriate. [813aff7288d]
  • Crash/Assert on F3-Search with 3D Viewport Pie Menus add-on. [#130744]
  • Refactor: adjust the URL/file-system data iterators for extensions. [3ee045724fe]
  • Pose Library: Create Pose Asset Operator fails on some property types. [#131495]
  • Text `Fast editing` overrides `Fill Mode` in object mode. [#131888]
  • Render results of CYCLES point cloud instance different from viewport. [#132049]
  • Deps: Update Boost library download URL. [6d29e8fa883]
  • GeoNodes Tool does not read image input like GeoNode Modifier does. [#132760]
  • Fix crash in weight paint’s loop selection. [7f68deeb55e]
  • Crash animating on a 1-segment path. [#132976]
  • Rendering glitch with Points to Volume geometry node. [#132566]
  • Array modifier + X-Ray crash on meshes with generated geometry but no own vertices. [#132991]
  • FCurve Key via python does not create a new key with generated type. [#132548]
  • Symmetrized Limit Location Constraint wrong enabled min/max. [#132254]
  • Regression: Tool switching with the ctrl key is broken for grease pencil sculpt mode. [#132433]
  • Grease Pencil shapes don’t show preview before committing. [#125687]
  • Crash when texture baking. [#131814]
  • Fix: Cycles random crash loading images. [0a569f1]
  • Fix: Hydra MaterialX conversion crash with some image file types. [e11daeb]
  • Fix: Hydra memory leak when generated images are saved. [9e1cdca]
  • ASAN: Metal: dereference of a high value address. [#131458]
Blender 4.2.5 LTS – December 17, 2024

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Changelog

  • make license: Tweak on generated comments. [565593a764]
  • Fix (unreported) unclear potential invalid readfile behavior on unknown BHead type. [7a43565654a]
  • Keyframes get hidden in the timeline when panned in the up direction. [#127949]
  • Eevee: Viewport Render Animation causes white/black flashes of materials. [#130235]
  • Blender Python API gpu.types.buffer Always Returns Float Type Buffer Regardless of Declared Format. [#116551]
  • Crash renaming a modifier in the Outliner and then toggling its “Realtime” / “show_viewport” property. [#130536]
  • UI: Show File Name on Recent Item Tooltip. [3f332faf9ab]
  • Regression: First input stops being hidden when a node is dragged above a link. [#130967]
  • Tests: correct hard coded version string in extensions test. [bdc8d6963e2]
  • Extensions: fix building packages containing macos universal wheels. [68df34ecf0e]
  • Extensions python wheels incompatible with 3.11 error in Blender 4.3 and 4.2.4 LTS (Extensions disabled). [#130561]
  • Viewer node toggle button strange cursor detection (eye icon). [#130244]
  • glTF exporter: Fix crash with extra channel. [a8714eaa3df]
  • glTF exporter: Fix debug logging. [383b780b976]
  • glTF exporter: Fix crash when animation on not used material. [a5a8cd9e6a0]
  • Fix failure to reinstall an extension uninstalling the extension. [bce84bcbcce]
  • Dragging on bone transform property won’t go below zero. [#131045]
  • Error installing extension – Acess is denied, `os.rename(filepath_local_pkg_temp, filepath_local_pkg)`. [#130211]
  • Correct error printing error in f03fba614d354c0a3a5d952798803715488679e6. [19a8ec27091]
  • Extensions: suppress noisy prints for extension wheel filtering. [0eabdc27f24]
  • Extensions: use replace exists with lexists to check a path can be used. [948ddd86dc6]
  • Fix error enabling extensions with an empty wheel list. [3ab3157fdd8]
  • snapping to grid disabled when toogle x-ray. [#131215]
  • Fix 3D text styling buttons in edit-mode. [1cf6e989717]
  • Weight Paint Alt+H not un-hiding Bones when in Bone Selection. [#130053]
  • While in pose mode, pressing alt+e will disable wireframe overlay. [#130061]
  • 4.2 LTS Dyntopo shape key crash. [#131472]
  • Crash When Using “Fill Mask”. [#130482]
  • Blender crashes every time i try to use “Smooth” set on negative direction with stylus. [#126939]
Blender 4.2.4 LTS – November 19, 2024

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Changelog

  • Grease pencil stroke direction overlay missing on 4.3 (GPv3) and on Mac 4.2. [#128079]
  • Fix ‘missing files’ operator not reporting which ID is using the missing filepath. [1b3198999ed77b]
  • Blender freezes permanently when pausing animation with multiframe on – macOS?. [#129183]
  • 4.2 LTS: Intel GPU Compositor Lens Distortion node produces blank result. [#129719]
  • Sculpt Mode: Confirming gesture tool creates additional gesture point. [#127557]
  • Crash when active attribute is none. [#127691]
  • Opening Blender 3 document in Blender 4 breaks Alpha transparency in Cycles. [#126562]
  • Edge Slide freezes blender and mouse cursor movement if geometry is too broken. [#128702]
  • Crash when dragging a file into Blender with Wayland. [#128766]
  • Precision mode does not work with grid snap. [#122635]
  • New Snap To Grid snaps to “floor”/”visible” 2-dimensional grid only (4.1 was a 3-dimensional grid). [#126665]
  • Regression: Eevee Not rendering textures when displacement is used. [#128282]
  • Extensions build: no error handling when “type” is missing. [#128840]
  • Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64). [#128838]
  • Grease Pencil is shown in front when deactivating “Show Overlays”. [#128813]
  • Spotlights with Shadows Cast Strange Artifacts in Eevee Next (4.2 RC). [#124636]
  • When using the biset tool, and using cntl to snap to angle intervals, it seems it doesn’t snap to exactly 45 degrees. [#128637]
  • Regression: Icons don’t display on custom nodes anymore. [#128982]
  • “Sync Visible Range” option not working in “Movie Clip Editor Panel” > Tracking Mode > View – Graph. [#126728]
  • Animation doesn’t play/start when cursor is over side panel of NLA editor. [#126869]
  • NLA Editor’s Channel list does not update when object’s viewport visibility changes. [#127117]
  • Armature Unselectable EditBones are not selectable from Outliner, assert in debug builds. [#127180]
  • Missing brush visualization when using Shift to smooth. [#127399]
  • Blendfile corruption when loading a local Image which is already loaded through linked data. [#130194]
  • Face Set From Masked Not Working in Blender 4.2.2. [#129085]
  • Shadow breaks with linked duplicate. [#128085]
  • Overlay: Apply scale on lights is showing wrong size of light. [#128916]
  • Crash when using Subdivision Modifier and Armature Modifier on a skinned mesh(v4.2.3LTS). [#129067]
  • removing f-curve modifier does not purge modifier motion. [#128805]
  • Bone Duplicate/Symmetrize doesn’t affect pose bone colors. [#125451]
  • Broken `WITH_UI_TESTS` in Ghost Wayland builds (Wayland/Weston issues?). [#129095]
  • Cleanup: remove deprecated typing built-ins for extension logic. [81546f30aae]
  • Armature bones with Selectability disabled prevent click selection through them. [#123963]
  • Index of nearest node evaultes GroupID input incorrectly. [#128997]
  • selecting Cryptomate while rendering causes crash. [#129205]
  • fix search string in a endless loop. [#129167]
  • Blender can deadlock if `Operator.poll_message_set` was called with a string. [#129302]
  • Blender unstable/crashing if command line “–python” script contains “import multiprocessing”. [#127097]
  • bpy data `remove` performance issues. [#129323]
  • Disabling / uninstalling extensions doesn’t always remove the extension’s dependencies. [#125958]
  • Fix memory leak pasting images in Wayland. [1d5f3a5674e]
  • Blender 4.2.3 crashes during BMesh garbage collection. [#129401]
  • Fix missing lock in GHOST_SystemWayland::hasClipboardImage. [b6cb3ebb14f]
  • Cycles Light Tree: Artifact on the principled volume shader when sun angle is “0”. [#129420]
  • Blender 4.2.3 Sculpt Mode | “Error : EXCEPTION_ACCESS_VIOLATION” | Voxel Remeshing Causes Crash Randomly But Often. [#129425]
  • Fix: Anchored, Line, Drag Dot stroke types do not support pen flip mode. [aa14409edf0]
  • GLTF ignores Shapekeys even if only Armature Modifier exists. [#129548]
  • glTF exporter: Manage alpha when performing RGB2BW conversion. [da3bbc70187]
  • glTF exporter: fix typo in hook name. [188e430ed98]
  • Python app using bpy to render via Cycles runs successfully but always has an exit status code of 139 (sometimes 245). [#126807]
  • glTF exporter: Fix regression exporting emission with texture. [925bcbd584b]
  • Exporting glb file with full backing, and a step different than 1, crashes. [#129407]
  • glTF exporter: Fix some UDIM export. [5e116c94921]
  • glTF exporter: Fix regression exporting animated camera. [0d3eaf4139c]
  • Regression: Copy operation fails in nodes editor when mouse is over header. [#127434]
  • Changing a curve’s material, using 3D curves, on OptiX, in viewport rendering, results in error. [#124200]
  • Fix: UI previews don’t refresh outside of properties editor. [3c4ebca50a8]
  • Build: Add Epoxy to OpenSubdiv library build dependencies. [abacb185622]
  • EEVEE: Volume probe create bad shading if resolution is divisible by 3. [#127215]
  • GPU: Avoid assert caused by overlapping attribute in material shaders. [5e0b5190352]
  • Python template_list cursor is offset by 1 character. [#128875]
  • Blender 4.2 MacOS Eevee use absurd amount of memory when render the same file compare to 4.1. [#126364]
  • macOS: Crash when dragging window from one screen to another. [#128712]
  • Cleanup: replace typing.Union/Option with logical OR for extensions. [60f3e274fe3]
  • Cleanup: remove deprecated typing use for extensions utility. [eccdf1d644a]
  • Blender crashes when using context.temp_override with bpy.ops.object.mode_set in some cases. [#129578]
  • Fix memory leak on exit for bpy.app.translations members. [720f4466c03]
  • Fix potential out of bounds read in UTF8 string length calculation. [86de85c0a66]
  • Fix memory leak with PyConfig initialization. [e928464a59a]
  • Skipping wheel for other system (macosx_10_9_universal2 != macosx_11.2_arm64). [#128838]
  • UI: replace “Extension” with “Add-on” for enable/disable operators. [cd66c2dcf35]
  • Fix crash framing the camera to geometry in mesh edit-mode. [26cf94dd427]
  • Fix crash accessing WM capabilities in background mode. [e9e1721c9e5]
  • Fix crash calling vertex slide without an active region. [2e137dd561b]
  • Fix crash calling UV picking actions without an active region. [eed8db420b5]
  • Fix memory leak in “External File Operation” on non WIN32 systems. [ec8ed748e28]
  • glTF export: Add logging level control for export. [e7d28fc6f27]
  • Blender spams verbose info on stderr. [#128807]
  • Fix memory leak in edit-font toggle style. [e9f89f9af59385449a5d34c8d0b77bceca9f3cd6]
  • Fix “Rotate Edges” iterating over freed edges. [da1cd9df11]
  • Fix “Apply Modifier as Shape” ignoring Alt to apply to selected. [ad10bc3e05]
  • Fix memory leak in mathutils.geometry.box_pack_2d. [e6b073b29e]
  • Fix BMeshElemSeq.sort(key=None) argument. [86aabbbace]
  • Armature “Assign to Collection” crashes when called with default arguments. [#129607]
  • Extensions: exclude “wheels” from the static JSON package listing. [02f36817d5]
  • Extensions: support for filtering based on Python versions. [cfc10b0232]
  • Armature “Assign to Collection” crashes when called with default arguments. [#129607]
  • Extensions: quote paths in error messages, improve missing file error. [b6f9d12510]
  • Tests: add tests to ensure literal paths are properly handled. [fa4688451a]
  • Fix missing wheel refresh after updating extensions. [a2e69961f2]
  • Fix missing extensions refresh after the repository config changed. [567c061aaf]
  • Calling addon_utils.enable(..) fails on extensions with wheels. [#130024]
  • Crash when switching from EEVEE to Cycles while rendering animation. [#129019]
  • Add cube tool grid snapping will not work on top of other objects. [#130078]
  • Regression: ‘Sequence Render Animation’ not working for scene strips in render shading. [#127479]
  • Fix: VSE: Use after free in retiming. [aa1d606984]
  • Fix: VSE: use after free in for loop. [6d3e384025]
  • Rigify UI bug on selected bone in pose mode (Rigify type submenu). [#130059]
  • Crash: Compositing with Double Edge Mask. [#130134]
  • Viewport Shading, Render mode, render crashes. [#129235]
  • Grease Pencil geometry type listed in some Geometry Nodes tooltips. [#128220]
Blender 4.2.3 LTS – October 15, 2024

Download


Changelog

  • “Auto-Save Preferences” does not work in all preference menus. [#127678]
  • 4.1 splash screen won’t render in Blender 4.2.1 with MetalRT. [#127622]
  • BKE: id_delete: Do not forbid layer collection resync in non-Main case. [adf990f5e1]
  • Black rectangle artifact in mask feather. [#127692]
  • Changing enum props in redo menu doesn’t update the menu drawing. [#126521]
  • Combining two Shader to RGB nodes destroys the Normals AOV. [#124567]
  • Compositing Using Multiple Utility Levels Node Freeze Blender. [#127051]
  • Crash applying object transform for multi-user objects. [70bac72b003]
  • Crash deleting mask vertices. [8146e75140f]
  • Crash if expanding the fonts directory fails. [8c1d59c0618]
  • Crash making objects single user. [3e582bf531e]
  • Crash on load after id_properties_ui type change. [#127952]
  • crash to desktop when baking texture from selected mesh with no faces to active. [#127964]
  • Crash using “~” in the file selector when the “home” is null. [76e11bedfa8]
  • Cryptomatte segmentation error. [#128315]
  • DRW: Rename draw_debug_info.hh to avoid conflict with main branch. [c68bd4b16f9]
  • EEVEE: Inconsistent DOF Preview. [#124514]
  • EEVEE: Mesh Plane Disappears on Some Angles. [#127774]
  • EEVEE: Refractive materials do not refract emissive materials. [#126455]
  • EEVEE: Volume Lightprobe: Division by zero if no object is visible. [8a8ecabecd4]
  • Extensions: Manifest polishing. [54fa2513b52]
  • Fix ARRAY_HAS_ITEM macro on 64bit systems. [c0f0a451cd4]
  • Fix IDPropertyUIManager.as_dict() non-array default for arrays. [4d95b2b69cd]
  • Fix inconsistency between *BKE_appdir_folder_{home/default} on macOS. [7318206d2e2]
  • Fix mask duplicate failing to set the active point. [eb36fbe0889]
  • Fix: ‘Snap to Grid’ defaults to ‘Center’ instead of ‘Median’ when ‘Closest’ is selected. [4447c64bbc2]
  • Fix: Error in builds without OCIO. [c6f0d10a0d2]
  • Fix: Snap grid point of Rotate operator is closest to the constraint axis. [bc7f896f237]
  • Fix: Snap to Grid with constraint limited to floor level. [e19916d82cc]
  • Fix: Uninitialized variable in versioning code. [0b33f52c8ca]
  • glTF exporter: fix crash using full collection hierarchy export. [7389b08a08c]
  • GPU compositor glare node does not work properly on high resolution images. [#126998]
  • HDRI Screen tearing. [#127590]
  • Incorrectly displays texture transparency when face orientation is enabled. [#128113]
  • Keys deleting when moving key(s) in Graph Editor with shared animation across multiple objects. [#127758]
  • Large VDB files crashing Blender 4.2 RC – macOS Metal. [#124720]
  • License: Outdated HDRi license file. [#128095]
  • macOS: Splash Screen notice to about reduced performance on Rosetta. [656fc04478c]
  • macOS: UV islands display issue – macOS Metal. [#126542]
  • Memory leak selecting meshes in multi-object edit-mode. [#128226]
  • Parent to triangle changes child location. [#127803]
  • Regression: Corrupted output when changing render regions in script with cycles without denoising. [#126565]
  • Regression: file selector automatically creates paths & warns. [#128567]
  • Regression: Multires Unsubdivide destroys the vertex groups. [#93911]
  • Regression: Snapping related performance regression in 4.2. [#125646]
  • Regression: STL importing files in with smooth shaded faces. [#127932]
  • Regression: Toggle Maximize Area slower with geometry nodes. [#126205]
  • render view with Cropped render region result in line offset / distortion with GPU compositor set to GPU. [#128551]
  • Snaping in solid mode (Xray 1.0) doesnt snap other geometry. [#128074]
  • Tooltips unnecessary large padding. [#128231]
  • Uncheck “Load UI” causes failure in direct manipulation of nodes with certain files. [#128012]
  • Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). [#125446]
  • WIN32: Extension update failed and removed the addon instead. [#128175]
Blender 4.2.2 LTS – September 24, 2024

Download


Changelog

  • Wayland: tiny mouse cursor with 125% fractional scaling. [#105895]
  • OpenGL: Enable High Quality Normals for Legacy AMD Drivers. [#126483]
  • Blender 4.2 – Entering Grease Pencil ‘Weight Paint’ mode (in a new scene) crashes Blender. [#126419]
  • Fix #126434: Boid particle fight rule crash involving non-boid psys. [#126494]
  • Geometry Nodes: Crash in Sample UV Surface node. [#126450]
  • Blender has impractically long startup time opening old files with many objects. [#126526]
  • Crash while bridging faces. [#123405]
  • Hex values in color popup are written with 1 or 2 digits mixed, instead of always using 2 digits. [#126551]
  • VDB sequence gets imported multiple times and gets chopped up. [#124832]
  • Wrong cursor icon after saving with multiple windows open. [#124693]
  • Crash when unlinking scene from render layers node in compositor when using GPU device. [#126552]
  • Alembic: Issues importing Hair in 4.2 but not in 3.6. [#126324]
  • Regression: Group ID in Fill Curve Evaluate inconsistantly. [#126595]
  • Fix missing error check for fork() failing. [2c9e26acc56]
  • Fix soft-delete hanging on *nix when the command was not found. [70475861cda]
  • Regression: Graph Editor: broken f-curve line. [#120950]
  • Extensions: Update the example license on the manifest template. [e877bedac72]
  • 4.2.1 EEVEE Cryptomatte pass doesn’t match Cycles. [#126556]
  • Data passes have wrong alpha with macOS GPU compositor. [#126412]
  • Fix: Outdated tooltip on Principled BSDF. [1e9ae10e904]
  • Fix crash & other errors creating fallback path for buttons. [c3916026773]
  • Cryptomatte doesn’t work when its source is EXR file packed into blend file. [#126567]
  • Build: Ambiguous call to isfinite for MSVC 17.11. [fc31352b706]
  • Black transparent BSDF is invisible. [#126459]
  • Backface culling keeps “face orientation” overlay. [#126351]
  • USD drag-drop import crash after undo. [#124752]
  • USDA import crashes Blender during material assignment to geometry subsets. [#125184]
  • Fix: USD: Use correct data type for UsdPreviewSurface normal input. [f50e4cbb62d]
  • Steam launcher script refuses to launch on drive mount points that contain spaces. [#126734]
  • Fix: Typo in extensions repository lock info message. [7ceedb5f4c3]
  • EEVEE-NEXT – Shadows Break with Subdivision Surface (RDNA2 only?). [#123787]
  • EEVEE Command Line Rendering on the Mac freezes, memory usage constantly increases up until freeze. [#125333]
  • Group input socket missing subtype when created from Gamma shader node Gamma socket. [#126535]
  • Segmentation Fault Upon Blender Startup. [#126573]
  • Objects displayed as Wire occlude objects behind when Face Orientation is on. [#126225]
  • Fix: Cycles memory leak in HIP-RT. [357fb5c5ffd]
  • Pin to last issue on Library override object. [#126677]
  • Missing vcruntime140.dll when running blender-launcher.exe on Windows. [#126798]
  • Compositor has no independent Texture access. [#126856]
  • Fix incorrect location from SpaceText.region_location_from_cursor. [fb14083ff54]
  • Multiresolution modifier: Using ‘Unsubdivide’ while the mesh has faces hidden in edit mode results in Blender freezing completely. [#126633]
  • Fix multi-res un-subdivide skipping faces & leaking memory. [574d096f784]
  • Crash on clicking ‘Lock Camera to View’ widget after running ‘Reload Scripts’ operator. [#126852]
  • glTF exporter: Fix UI after Blender changes. [fc9b876f25a]
  • glTF exporter: Fix custom prop when apply modifier. [e38cda52808]
  • glTF exporter: avoid double export. [4f660c3b2c6]
  • glTF exporter: Regression: RGB to Shader socket unlit management. [f82b50654ab]
  • glTF exporter: fix error message if hook failed. [f59641b6b04]
  • EEVEE: Background turns black when only single visible volume object is present. [#126986]
  • PLY export does not clamp vertex colors when they exceed 1.0 (instead they are wrapped). [#127022]
  • Fix BMFace/BMLoop.copy_from_face_interp() functions. [b22dd61a47d]
  • `copy_from_face_interp` needs tuple input, loses reference, returns nothing. [#120861]
  • atan2(0,0) evaluates to NaN on Metal but 0 on all other platforms. [#126799]
  • Default Cube has `Transparent Shadows` off. [#126038]
  • Fix incorrect use of exit() when execv() fails on *nix. [374da29f6aa]
  • Fix: prevent free of nullptr during bone collection undo processing. [50506c79455]
  • Crash with “Extrude Mesh” geometry node on from_pydata edge only mesh. [#127085]
  • 3D viewport background color affects attribute text color. [#126908]
  • 4.2 oneAPI “Embree on GPU” (HWRT) no hair strands in viewport. [#124811]
  • Fix: Cannot render Victor and Spring with embree disabled on Intel GPUs. [b72ad1209a8]
  • Fix crash entering edit-mode for text objects from old blender versions. [7bc471630b0]
  • Fix crash reading files from v2.66. [0b42a3aabc1]
  • Fix memory leak loading legacy meshes without any edges. [a9745f2a16c]
  • 4.2 Regression: UI popover can not be scrolled upwards. [#127012]
  • Loop cut and Curve Modifier stop working properly. [#123138]
  • Regression: Crash if `cls.bl_rna` after unregister_class(). [#127165]
  • Regression: Connecting node lines disappear. [#127039]
  • Fix missing import in cli command registration example. [73c27fd6509]
  • Fix missing check for “-c” to terminate argument parsing. [b49c8bd8dad]
  • Geometry Nodes Crashes Blender – Access Violation in mesh_sample.cc – Windows 11. [#127319]
  • GP Objects Flicker in Video Sequencer when Material Preview mode. [#125506]
  • EEVEE: Can not use Curves Info->Length. [#126463]
  • Cleanup: pass const depsgraph for viewport funcitons. [fcc87f44886]
  • Fix missing redraw when setting the view axis. [f06c7a50c63]
  • Fix local view failing to restore axis-roll. [0cb427c9119]
  • Console Keyboard Interrupt does not work on Blender 4.2.1. [#127329]
  • EEVEE: Black surfaces on Intel GPU. [#122837]
  • Blender 4.2 – Compress Saving option gets removed when recovering from AutoSave. [#126821]
  • Can’t change viewport text overlay color. [#124549]
  • Blender adds Grease Pencil Objects to Scene when appending IDs with annotations (e.g. in their shader editor). [#127142]
  • UI broken in 4.2 when preferences are saved with 4.3. [#126706]
  • Crash when switching an area to asset browser and back and creating a new file. [#124167]
  • Crash on undo: Unlinking Scene Collection from Object Properties panel. [#126549]
  • Area light resize gizmo (amongst other gizmos) missing undo step?. [#69164]
  • 4.2 backport: Core: flush outputs before calling exiting on `execvp` failure. [8159824a1c8ff1a6165b2c37b399c8b3784bea88]
  • glTF: hook UI, distinct import & export draw code. [79d64e293ce]
  • glTF exporter: fix missing hook parameters leading to crash. [cf0a1b04204]
  • glTF: Fix typo in a previous commit. [062a574786f]
  • Fix back-slash character filtering in the outliner & UI list. [73ef17c17bf]
  • Crash after unlink -> undo -> select (linked copied scene). [#127213]
  • Extensions – fail to install extension from cli. [#126792]
  • Fix crash scrubbing in the animation player with 1 frame loaded. [9d571a11f22]
  • Fix error in stereo3d side-by-side display. [420043d7271]
  • BKE_lib: avoid potential read uninitialized memory in BKE_id_copy_*. [b4cfb0c8168]
  • Fix: error in node wrangler format string. [84ed03ec12e]
  • active_framebuffer_get v framebuffer_active_get. [#127636]
  • Fix batch renaming object data from the outliner. [c6b39783aa6]
  • oneAPI Embree GPU, transparent shadows will render opaque if transparent bounces is 1024. [#125093]
  • Meshes or Curves with just “wire” edges disappear in the viewport if SubD is used while in Viewport “Wireframe” mode. [#126524]
  • Regression: Deinterlace checkbox makes video invisible. [#127654]
  • 4.2 backport: Fix fake_retiming_key_init returning uninitialized stack memory. [06ad4d64312ed97c2cacbd4736a4a1e88712bd03]
Blender 4.2.1 LTS – August 20, 2024

Download


Changelog

  • Build: add missing ROCm installation step. [bf738fd35afe7fa2c79c24ac44f6ea97dc3ac8d7]
  • Anim: layered Action data is still loaded in 4.2-release. [#125063]
  • Extra Mesh Objects – Operator Presets – * Missing Paths *. [#124020]
  • Geometry Nodes: Crashing when I input the value node into the length on the resample curve node. [#124431]
  • Transparent 3D viewport issue. [#102994]
  • Fix: Dyntopo sample detail doesn’t update status text. [5bf1be8f51c]
  • Fix: Nodes: crash in case of dissolving node after save. [c3268834d79]
  • Regression: Some nodes has wider spacing between sockets. [#124637]
  • Geometry Nodes: cache related nodes are not present in quick plug search. [#124625]
  • OptiX OSL uses incorrect SSS render method. [#124705]
  • VSE: Fix glitchy handle select for adjacent strips. [4f6a5f963cb]
  • Incorrect snap symbol. [#124552]
  • Voronoi Texture Smoothness Socket Input also is used as Lacunarity in Smooth F1. [#124745]
  • No transfer of the “Cast Shadow” attribute for light. [#124817]
  • VSE – Frame Selected ( Numpad . ) doesnt work anymore. [#124868]
  • VSE: Reword the text of the movie add “use_framerate” option. [7033d9bcf2a]
  • Blender 4.2: Can’t install add-ons if a specific order of operations is followed on first open. [#124850]
  • Linux Wayland: Repeatedly opening and closing a Blender window freezes Blender. [#123096]
  • Fix: EEVEE materials with three closures render black on MacOS. [1f12bd3c492]
  • DOF eyedropper button not showing in Cycles and inconsistent text labels. [#124501]
  • Crash droping images in view3d ui regions. [#124931]
  • VSE: Meta/scene strips are drawn with a gap to strip start. [#124589]
  • VSE misses strip auto-deselect with right click selection (Blender 2.7 x keymap). [#124623]
  • VSE cache not updated for moved strips. [#124767]
  • Palette editing not working in Color Attribute Paint Mode in Draw Mode. [#124990]
  • Crash when using certain tools in viewport on Wayland. [#120465]
  • Fix window activation on startup with Wayland & libdecor. [de1806f4154]
  • Batch export of STL-files incorrect handling of .stl-suffix. [#120253]
  • Extensions: double-warning upon launching Blender. [#124769]
  • Manpage fails to generate. [#125202]
  • Legacy Addons don’t install in 4.2 if they’re missing a LF or comment at the top. [#125142]
  • Easing on Bendy Bones Resets Inconsistently. [#125023]
  • Purge Unused crashes if mouse not moved away from popup before confirm delete with enter key. [#125006]
  • Incorrect sampling with 180° Spot and Light tree activated. [#125168]
  • Regression: The Mix RGB node produces unexpected results in the World Shader. [#125134]
  • Extensions: Unable to parse manifest if version format “X.X” instead of “X.X.X”. [#124885]
  • Extensions: drag’n’drop installation from website for not yer approved extensions. [#125046]
  • glTF exporter: avoid crash when animation + full collection hierarchy. [d3d22496bc2]
  • glTF exporter: Fix row active UI and add tooltip. [ee3d935debe]
  • glTF exporter: Fix UDIM export crash when not rectangular tile locations. [6c8510f0c0a]
  • Export All Collections operator returns incorrect info message after running. [#125112]
  • Regression: UV editor doesn’t import images by drag and drop anymore. [#125319]
  • Collada: animated camera import bug in 4.2. [#124859]
  • VSE: Line between two strips draws as multiple pixels randomly although there is no gap. [#125061]
  • VSE: Text strip outline wrongly goes “into” the text area (visible with semitransparent font color). [#125043]
  • VSE : shadow of text strip don’t shadow the outlines of text + naming issues. [#124922]
  • Fix (unreported) 4.2: Copy of material ID fails. [449c4fc72e]
  • Fix: Unable to duplicate mask keyframes. [c2c3ccb42fe]
  • Asset shelf crash when opening a file. [#125466]
  • Collada: animated camera import bug in 4.2. [#124859]
  • UI: Add LTS to Version String for Title Bar (4.2). [7a16c7532c961d908f3339ab40b8d00e7d283943]
  • Core extensions report bugs to add-on repo. [#122858]
  • Extensions becomes empty when filtering addons in the workspace. [#122754]
  • Fix failure to toggle filtering for add-ons with long names. [04d8595e55d]
  • Memory leak when using GPencil Line Art modifier on certain frames. [#125340]
  • VSE text outline is not fully rendered for some (mostly “script”) fonts. [#124899]
  • Graph Editor: Cursor Value to Selection can output position outside normalized range. [#125064]
  • Fix: Tracking related RNA paths incomplete/wrong. [f49b57811e5]
  • Regression: Tooltip missing from open URL preset operator. [#123735]
  • Crash Converting FLOAT4X4 attribute from vertex to Face Corner. [#125404]
  • Changes from ‘source/blender/blenlib/intern/filereader_zstd.c’ led to failure on s390x architecture. [#125395]
  • Changes from ‘source/blender/blenlib/intern/filereader_zstd.c’ led to failure on s390x architecture. [#125395]
  • Fix unhandled exception for non dictionary items in extensions repo. [778524fce37]
  • Extensions: support “blocklist” in the remote repository. [0f24fd7756a]
  • Extensions: Errors on the console about missing directories. [#125763]
  • Multiple select snap mode not work in UV editer. [#123179]
  • Fix broken EEVEE material shadow mode versioning. [451ee89c48a]
  • Triangulate modifier (also Triangulate Faces operator) changed behavior with custom normals. [#124836]
  • Video: Error in video decoding on either Linux or AVX512 CPU (ffmpeg alignment issue?). [#125446]
  • Crash when add a file output node by draging in compositing workspace. [#125588]
  • “Pin to Last” Fails to Maintain Modifier Order. [#125400]
  • Compositor Convert Colorspace node crashing Blender 4.2 when viewing realtime compositor in rendered 3D viewport. [#125402]
  • Alembic importer imports everything twice. [#125607]
  • Active camera context issue. [#125636]
  • Failure to connect to online repository on WIN32: [ASN1] nested asn1 error (_ssl.c:4035). [#125660]
  • Anim: Rigify `limbs.spline_tentacle` doesn’t generate correctly. [#125226]
  • Alpha Clip still visible in material settings when using Cycles render engine. [#125387]
  • PyAPI: include bpy.utils.extension_path_user in __all__. [623e196f67f]
  • Failure to connect to online repository on WIN32: customized Python configuration. [#124731]
  • Fix error where upgrading an extension always enabled it. [93be30b2172]
  • Blender crashes when adding a working Geometry Node modifier to a specific object in Edit Mode. [#125672]
  • Eevee 4.2 no longer exports Cryptomatte metadatas. [#125232]
  • Can’t move channels in Graph Editor except for Object Transforms. [#125509]
  • Regression: Stick bone tail selection is not drawn. [#125542]
  • Weight Paint Not Appearing in Material Preview viewport shading. [#125185]
  • Cycles: NaN pixels in Glossy and Transmissive Passes with roughness values near 0.0266. [#125750]
  • Extensions: restore fix for removing extensions with symlinks. [fdbb8efa9d6]
  • Fix error installing app-templates & legacy add-ons overwriting symlinks. [9c3ade79f27]
  • Removing Addon with compiled modules(e.g. cython) on Windows will cause PermissionError: [WinError 5] Access is denied. [#77837]
  • Regression: ACCESS VIOLATION for operators using class properties. [#123327]
  • Blender 4.2 RC – Pasting a material onto itself consistently crashes the program. [#124702]
  • EEVEE-Next: Volume does not immediately work after opening Blender. [#122454]
  • Fix: EEVEE: Invalid error in console from material preview. [ee025327a55]
  • Extensions: use wait cursor when toggling add-ons. [d255681e9c3]
  • Crash switching Alembic file to use Render Engine Procedural. [#125826]
  • Long Key Line and Interpolation Line turn invisible when only single keyframe visible in viewing range. [#125861]
  • Select in Edit Mode from Material slots with same Material broken. [#125353]
  • Blender crashes when undoing during sculpting on duplicate object. [#125375]
  • Templates: Remove bl_info from addon_add_object. [2be74423324]
  • Templates: Blender Manifest template. [2d2ebead32e]
  • Eevee Next missing render frame progress in stdout. [#124876]
  • Fix: Cycles Shadow linking with HIP-RT. [011b5ffbba4ac7a830bc6ec6a43fb8af408ec71f]
  • Edit Face Set on default mesh changes mesh color. [#125621]
  • Box mask crashes Blender in sculpt mode. [#125157]
  • Crash: Sculpting on linked objects with Multeresolution. [#126017]
  • Crash: Display wireframe in object mode on subdivided mesh with a lone edge. [#124292]
  • x86 Blender on Apple Silicon doesn’t show Cycles Metal GPU render. [#126005]
  • Crash when EXR image is loaded in image list. [#126108]
  • UI: Add LTS to Version String for Title Bar (4.2). [7a16c7532c961d908f3339ab40b8d00e7d283943]
  • Insert text unicode not working in 4.2. [#125935]
  • macOS: Armature text line rendering is broken. [#124691]
  • Adding a compositor node while looking through the viewport realtime compositor leads to crashing. [#125946]
  • Setting Vertices Y to 0 and sliding in grid node causes blender to crash. [#126101]
  • Blender Crashes When Exporting USD with Allow Unicode Enabled and Using the Character “∧”. [#126160]
  • Fix: USD instancing export errors. [e40b2a16106f7f5b7caeb95b4cd07bb1dfa92028]
  • 4.2 EEVEE Cryptomatte pass no longer matches Cycles. [#125618]
  • Insert keyfame uses wrong values. [#124125]
  • OpenGL: Remove conservative depth extension check. [#126223]
  • Add Brush: Added spline always misses one segment equivalent of a length in Blender 4.2. [#125929]
  • Regression: STL importer “Unit Scale” bug. [#125070]
  • Joining some meshes shows warning “Call save() to ensure …” in console. [#126278]
  • Frames are layered on top of each other separated by a scanline when exporting video with PNG video codec. [#126201]
  • Cleanup: move bpy.utils parent-path check into a function. [e0bd7709d56]
  • Fix unhandled permissions exception in bpy.utils.is_path_builtin. [399ed8b6533]
  • Presets: consider presets within the extensions repo to be “built-in”. [de565889672]
  • Fix active theme behavior when adding/removing themes. [3476864e92f]
  • Regression: Environment pass is not rendered (or rendered black) with 4.2 EEVEE. [#124565]
  • Geometry Nodes: Blender crash in create string socket in Capture Attribute node. [#125504]
  • CMake: library path reference for PLATFORM_ENV_BUILD on unix & macos. [9b251d04e7e]
  • CMake: library path reference for PLATFORM_ENV_BUILD unix/macos (#2). [2d05f61e6ba]
  • VSE: prefetch frames crashes with some scene strips. [#125401]
  • (Unneccessarily) restricted execution in scripted expression drivers (using e.g. “self”, “bpy.data”). [#106372]
  • Only insert needed generates empty action. [#125169]
  • Cycles tests: Enable MNEE test on Metal on supported macOS version. [5c67f9469bc]
  • Render test: Add option to ignore block list. [82a26b72a0f]
  • Render tests: Use blocklist name for blocked tests. [5a255357434]
  • CMake: Add buildbot configuration for all platforms. [e6b856bd8ba]
  • Cycles render tests: Add the option to test with OSL enabled. [fc52a49be772e883e2db2de485fd4f8e5b0d97c3]
  • Disabling / uninstalling extensions doesn’t always remove the extension’s dependencies. [#125958]
  • Fix failure to remove libraries when removing wheels. [09e8e493654]

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