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[http://www.quarkchess.de/pepito]
Roughly 25.000 lines of C andassembly. Most Interesting aspects are the usage of uninformed searchalgorithms (Negascout) and advanced data structures (B-trees, skip-lists). It playsin the low grandmaster range and can create opening book databases from a pileof thousands of chess games. Technologies: C/C++, WxWidgets.

computer chess graphical user interface wxwidgets

Pepito Chess engine

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Carlos del Cacho's profile

Pepito Chess engine

Roughly 25.000 lines of C and assembly. Most Interesting aspects are the usage of uninformed search algorithms (Negascout) and advanced data structures (B-trees, skip-lists). It plays in the low grandmaster range and can create opening book databases from

Published:

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