Rezoner / SpriteStack · X (formerly Twitter)

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Working on SpriteStack.io - 3D editor/animator that brings low-poly, voxels and sprites together to render spritesheets that look like pixelart.

Cieszyn, Poland

Joined October 2008

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    SpriteStack ALPHA is now available on Patreon. For 3$ or more you get access to a dedicated Itch release that I update almost everyday. This version features fully working renderer. Animations and editor are to be enabled next. #SpriteStack #voxelart #pixelart

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    Internal voxel editor for SpriteStack. Took me about a year to learn/make. All tools are GPU shaders (WebGL). It supports frame based animation and improved 2D mode for old spritestackers. Some unique features that I don't want to spoil yet. #gamedev #voxelart

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    My grandmother (90) sitting down with my son (3)

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    Took me countless hours. #blender3D still does that a bit better but I call it a day. Approximating skeleton from #glTF You have to know that glTF is a PNG of 3D files not a PSD. Wish I understood that earlier and invested in FBX or something else.

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    Progress on integrating GLTF with #SpriteStack bone system. I am not sure how to calculate bone lengths out of GLTF joints so I've made them appear as spiked balls. Workflow is quite different from other software but then - I am not making the other software. #gamedev #lowpoly

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