Florian Hahlbohm · X (formerly Twitter)

Florian Hahlbohm

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@fhahlbohm

Braunschweig, Germany

Joined June 2023

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    2.5 years, >7.7k citations. 3D Gaussian Splatting follow-ups are plenty. Our new paper shows how far these works can advance the original by combining them in a refactored, performance-optimized implementation to speed up future research. Paper + code:

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    Kenneth Yang and I just finished integrating warp-level culling into the blending kernels of Faster-GS based on his HPG'26 paper "Warp-Level Culling for Efficient Blending in 3D Gaussian Splatting" (joint work with

    @GDrettakis

    and G. Bernstein) for a nice FPS boost. (1/2)

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    Radiance field meetup/dinner anyone? 👀

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    #ECCV2026 encourages community-organized social events! 🎉 Whether it’s a dinner, tutorial, or casual meetup, we’ll help promote your event to conference attendees. Interested in organizing an event or want to see what’s already planned? Check out: eccv.ecva.net/Conferences/20…

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    PSA: I built a small CUDA project with two sort-free, stochastic 3DGS renderers with zero VRAM overhead. 250M Gaussians? Easy! No paper attached from my side. I built it to better understand the advantages of stochastic transparency. Code + write-up: github.com/fhahlbohm/stoc… 🧵

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    Dang, that's 186.6 gigasplats/second

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    3.11 billion Gaussians. I think this is a world record, no? The updates are already sluggish and I can't push further with the hardware limitations I have (mainly disk space). The viewer still sits at around 5GB VRAM. This is a proof of concept that it scales and works. With

    00:00

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