#hare-hazel
This is a very simple 3D game engine written from scratch in Hare. It's loosely based on the peony game engine, but implements a much more minimalistic render pipeline.
Here's a picture of a scene from the full C++ engine. After I've done some more work on hare-hazel I'll add a screenshot that's more representative.

For more details on 3D graphics in Hare, check out hare-3d-graphics.
#Usage
- Make sure to clone with submodules (
git clone --recurse-submodules git@git.sr.ht:~vladh/hare-hazel) - Install
libsdl2 - Run
make runto run the demo
#Developing
Please note that make run will delete some cache directories in
~/.cache/hare/ due to bug 569.
#Contributing
Send patches to ~vladh/general@lists.sr.ht using subject prefix [PATCH hare-hazel]. For example:
git config sendemail.to '~vladh/general@lists.sr.ht'
git config format.subjectPrefix 'PATCH hare-hazel'
git send-email HEAD^
For more information, see git-send-email.io.