- Updated for new Openplanet signings
- Added Permission condition
- Fixed deprecations
- Updated preprocessor conditions
| Downloads | 690 |
|---|---|
| Updated | 11 hours ago |
| Released | 5 years ago |
| Identifier | JoinServerIP |
| Numeric ID | 90 |
| Min. Openplanet | 1.26.0 |
This plugin let you join any LAN server by typing its address and port.
It adds also a quick menu to join localhost at port 2351 (because port 2350 is already picked by the game Why)
On Linux, the local servers list relies on LAN discovery (UDP broadcast/multicast). Under Wine (Proton, Bottles, etc.), this discovery traffic is not always delivered correctly to the game, so a dedicated server running on the same machine may not appear in the list even though it is reachable on the network.
A similar issue occurs when the server runs in a Docker container: by default Docker uses an isolated bridge network (commonly 172.17.0.0/16 or 172.18.0.0/16), which is not visible to the host's LAN discovery mechanism. Even with the port published to the host (-p 2351:2350/tcp -p 2351:2350/udp), the server is reachable by a direct connection to IP:port, but LAN discovery (UDP broadcast/multicast) does not cross the Wine bridge boundary.
Update 1.1:
Update 1.2: