Documentation

Fids

Namespace

Game files and folders.

CSystemFidFile@ Fids::GetResource(const string&in path)

Gets a fid from the Resources drive.

Returns CSystemFidFile@
CSystemFidFile@ Fids::GetProgramData(const string&in path)

Gets a fid from the ProgramData drive.

Returns CSystemFidFile@
CSystemFidFile@ Fids::GetUser(const string&in path)

Gets a fid from the User drive.

Returns CSystemFidFile@
CSystemFidFile@ Fids::GetGame(const string&in path)

Gets a fid from the Game drive.

Returns CSystemFidFile@
CSystemFidFile@ Fids::GetFake(const string&in path)

Gets a fid from the Fake drive.

Returns CSystemFidFile@
CSystemFidsFolder@ Fids::GetResourceFolder(const string&in path)

Gets a fid container from the Resources drive.

Returns CSystemFidsFolder@
CSystemFidsFolder@ Fids::GetProgramDataFolder(const string&in path)

Gets a fid container from the ProgramData drive.

Returns CSystemFidsFolder@
CSystemFidsFolder@ Fids::GetUserFolder(const string&in path)

Gets a fid container from the User drive.

Returns CSystemFidsFolder@
CSystemFidsFolder@ Fids::GetGameFolder(const string&in path)

Gets a fid container from the Game drive.

Returns CSystemFidsFolder@
CSystemFidsFolder@ Fids::GetFakeFolder(const string&in path)

Gets a fid container from the Fake drive.

Returns CSystemFidsFolder@
CMwNod@ Fids::Preload(CSystemFidFile@ fid)

Preloads the nod for the fid.

Returns CMwNod@
string Fids::GetFullPath(CSystemFidFile@ fid)

Gets the full path of the fid.

Returns string
void Fids::UpdateTree(CSystemFidsFolder@ fids, bool withFiles = true)

Updates the fid collection tree by rescanning the disk.

CSystemFidFile@ Fids::GetFidsFile(CSystemFidsFolder@ fids, const string&in path)

Get a fid from the given path in the given collection.

Returns CSystemFidFile@
CSystemFidsFolder@ Fids::GetFidsFolder(CSystemFidsFolder@ fids, const string&in path)

Get a fid collection from the given path in this collection.

Returns CSystemFidsFolder@