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2.0.0 - A compiler for syntax highlighting!

⚠️ If you're a package maintainer, please read the last section at the end.

Syntax Highlighting

Edit v2 adds the Lightweight Syntax Highlighter. It has a ~40kB footprint for a dozen languages plus runtime, barely grows with each language added, and runs at >100MB/s.

The highlighter is based on a simple programming language that combines regular expressions with explicit control flow. It's designed such that the runtime can be easily ported to other languages, including JavaScript.

Screenshot of Microsoft Edit with Syntax Highlighting

The list of languages will surely grow over time, and contributions for widely used languages are very welcome.
If you're an experienced compiler developer, we'd greatly appreciate any advice and contributions to the LSH compiler. If you're interested in ports of the runtime, please let us know!

See you in v3, with the introduction of a tiny CSS parser for UI theming.

Changes

  • Syntax highlighting (#753, #776, #777, #624, #795)
    The whole LSH stack: compiler, runtime, integration, and initial language definitions. See above.
    For path matching, we've written our own glob matcher (#743).
  • Preliminary support for settings.json (#742, #779)
    For now, this is limited to files.associations, which lets you map file paths and extensions to languages for syntax highlighting. I expect v3 to be centered around configurability.
  • Find & Replace now supports capture groups (#222) (thanks viyic!)
    You can use $1, $2, etc. in the replacement string when regex mode is on.
  • You can move lines with Alt+Up/Down (#230) (thanks Julio Ramirez (@juemrami)!)
  • Tab and Shift+Tab indent and unindent multiple lines at once (#245) (thanks Brian (@liltrendi)!)
  • Whitespace inside selections is now visible (#397) (thanks pheonick!)
  • Pressing Ctrl+L selects the entire current line (#541) (thanks recently-avoid-dyin!)
  • Opening a directory via the CLI drops you into the file picker (#577) (thanks four-poetic-drew!)
  • Unsaved work is indicated with a ● in the terminal title (#523) (thanks adamjoer!)
  • The file picker now uses natural sort for filenames (#763)
    file2.txt sorts before file10.txt, as it should.

Bug Fixes

  • Invalid CLI arguments are properly rejected instead of silently ignored (#503) (thanks Alex Spînu (@spinualexandru)!)
  • Fixed random Unicode text input corruption on *nix (#520) (thanks Mani Tofigh (@manitofigh)!)
  • Fixed a file truncation issue when writing Unicode files (#548)
  • Fixed undo grouping when backspacing (#590)
  • Fixed the alpha blending formula for colors (#594)
    We were using srgb_to_linear on premultiplied colors, which is no bueno.
  • Scrolling and clicking have gone through a divorce (#603, #812, #819)
    No more phantom selections when you just wanted to scroll.
  • Fixed UI colors with Terminal.app's new "Clear Dark" theme (#728)
  • Fixed multiple issues found under Linux (#706)
    UTF-8 parsing for SGR mouse coordinates, sighandler_t warnings, GDB pretty printing.
  • Single-line files will now properly save as CRLF on Windows (#739) (thanks Cal (@UnnaturalTwilight)!)
  • Fixed horizontal scrolling on macOS touchpads (#794) (thanks barkure (@barkure)!)
  • You can now replace zero-width regex matches (e.g. $) (#815) (thanks Mihnea-Teodor Stoica (@MihneaTeodorStoica)!)
  • Accidentally pasting multiple lines into a single-line input field will not break the UI anymore (#818)
  • Fixed a crash when sorting directories on Linux without ICU being available (#823)

Smaller Changes

  • SIMD support for LoongArch (#539, #535, #551, #547, #602, #554) (thanks hev (@heiher)!)
  • We'll now automatically create parent directories on save (#738) (thanks Sergio Triana Escobedo (@stescobedo92)!)
  • Printing --help or --version no longer requires a TTY (#556, #810)
  • Fixed Ctrl modifier handling during mouse input (#604)
  • On Windows, SetConsoleMode failures now show a useful error message (#639)
  • The Windows application manifest compatibility section was fixed (#635)
  • Fixed a bug where the release announcement contained too much flavor
  • Toggling buttons in the search/replace dialog will not move focus around anymore (#821)

Build & Packaging

  • The ICU SONAME is configurable at build time via EDIT_CFG_ICU* (#495)
    If this interests you, read the section at the end.
  • A devcontainer configuration was added (#496) (thanks luisgizirian!)
  • A basic snapcraft.yaml was added for Snap package builds (#500) (thanks Aaron J Prisk (@aaronprisk)!)
  • The .desktop file was improved (#560) (thanks Nukleari!)
  • We added our own custom localization system (#591)
    All translations live in i18n/edit.toml for now. The system allows us to dynamically add more languages over time.
  • A single-line Linux installer script was added (#628) (thanks Jared Tweed (@JaredTweed)!)
    See our readme for more information.
  • clippy::ptr_as_ptr lint was fixed (#730) (thanks xtqqczze!)
  • Nightly Rust is no longer required (#761, #762, #764)
    All nightly features have been replaced with our own, lovingly handcrafted unsafe code.

Localization, Internationalization, Documentation

This release adds 19 new languages, bringing the total to 30 (#596, #629, #634, #655, #663, #669, #688, #693).
Thanks go out to (in no particular order): viyic, VenusGirl❤ (@VenusGirl), Mr Flamel (@mrFlamel), Mohammad Abu Mattar (@MKAbuMattar), Tiago Mouta (@OMouta), Miteigi (@miteigidesu), Emir SARI (@bitigchi), ebraminio, Mads Ohm Larsen (@omegahm), William Beinö (@xTacobaco), Nikola Djordjevic (@marinac-dev), Marginal (@marginal23326), NandeMD, Mekan Soltanov (@msoltanov), Þór Sigurðsson (@TotiTolvukall), Skryta Istota (@hidden-being), Piotr Błażejewicz (Peter Blazejewicz) (@peterblazejewicz), schilive (@schilive), Jakub Kolcar (@ioma8), Michael Avagianos (@maikkundev), Ruzsinszki Gábor (@webmaster442), Erithax, Alex Spînu (@spinualexandru), Ronja Koistinen (@ronja-koistinen), and Yaroslav (@KarpenkoY)!

Other documentation:

Additional notes to Build & Packaging

To summarize the changes above:

  • Microsoft Edit now builds with stable Rust. However, Rust 1.93 or later is required.
  • The build system now supports SONAME overrides for ICU (primarily relevant on Linux). You can read more about it at the end of our readme.

For instance, a build on Debian 13 (Trixie) may look like this:

# If permitted by your stability policies
# and with rust-src installed:
export RUSTC_BOOTSTRAP=1
export EDIT_CFG_ICUUC_SONAME=libicuuc.so.76
export EDIT_CFG_ICUI18N_SONAME=libicui18n.so.76
export EDIT_CFG_ICU_RENAMING_VERSION=76
cargo test -- --ignored
cargo build --release --config .cargo/release.toml
# Otherwise:
export EDIT_CFG_ICUUC_SONAME=libicuuc.so.76
export EDIT_CFG_ICUI18N_SONAME=libicui18n.so.76
export EDIT_CFG_ICU_RENAMING_VERSION=76
cargo test -- --ignored
cargo build --release

1.2.1

This release contains the final binaries that ship with Windows 11 25H2.
Linux distributions do not need to update to v1.2.1.

Changes

  • Added an executable icon for Windows (#475, #478)

1.2.0

As Steve Ballmer famously said: Fixes! Fixes! Fixes! We do one better and also have new features.
I expect the rate of releases to rise quadratically from now on. 1.1e19.0 should be out in a few weeks.

To Linux package maintainers: We now added an official recommendation for package names to our README.

Changes

  • The Open/Save file dialog now features filename autocompletion (#185, #464) (thanks 0x4C33 (@haoruilee))
  • The encoding picker is now 100% less confusing and has a fuzzy search field (#255) (thanks b6k)
    If you couldn't find Shift-JIS before, because we called it "ibm-943_P15A-2003", rest easy: It's now called "Shift_JIS" as you'd expect.
  • Control characters are now shown in yellow (#378)
    This will make it a lot easier to spot them at a glance!
  • You can now duplicate lines by simply pressing Ctrl+C, Ctrl+V (#405)
  • We'll now detect if your terminal treats "ambiguous" characters as "wide" (#406)
    This may be a welcome change for those of you who use CJK characters on Linux. It also fixes issues with the older Windows Console when you use fonts such as "MS Gothic".
  • Seeking across lines is now up to hundreds of times faster (#408)
    If you had issues browsing 1GB+ files before: Now you don't. On my CPU it runs at up to 160GB/s!

Bug Fixes

  • Fixed a virtual memory leak on Windows (#404)
  • Fixed a bug preventing you from selecting tabs (#412)
  • We're experimenting with fixes for those of you who see random input or hangs when you launch Edit (#416, #424)
  • The line number margin now gets properly updated at all times (#436) (thanks Jared Irwin (@Link1J))
  • Find & Replace now works with empty replacements (#457) (thanks Mark Oborne (@Shivix))
  • We fixed another freeze when using Find & Replace (#459)

Smaller Changes

  • Pressing F3 will now jump to the next search result (#453) (thanks Key (@keircn))
  • Alt+Up in the Open/Save file dialog will now navigate upwards (#458)

Smaller Bug Fixes

  • If you're using an older terminal which doesn't support color reporting, Edit should now look a bit prettier (#417)
  • Documents are now closed after you were prompted for saving them (#429) (thanks Astro Pig (@Ride-A-Pig))
  • The View menu is now properly hidden, when there aren't any files open (#447) (thanks Mark Oborne (@Shivix))
  • We fixed an issue preventing you from selecting ".." twice in a row in the Open/Save file dialog (#454)
  • Overlapping modals will now clear underlines under them (#460)

Improvements to our use of Rust

Localization, Internationalization, Documentation

Miscellaneous

  • We add a CI check for PRs now, which should prevent future "oopsies" (#360, #365)
  • We added a LineCache struct in advance of adding syntax highlighting in the future (#352) (thanks L1quidH2O)
  • Benchmarks were added to make it easier to spot any future regressions (#403)
  • If you prefer CodeLLDB, the project now has a launch option for it (#444) (thanks Nikita Samusev (@Nikitf777))

1.1.0

Welcome to our first servicing release! Thanks to your contributions, this release contains a large amount of bug fixes and welcome additions. Let us know if you like it in the linked discussion.

If you're using Linux, we would greatly appreciate if you could help us find a name for our editor!
You can read more about it and vote here.

Changes

Bug Fixes

  • Edit should now correctly pick up your user language (#85, #104, #256) (thanks Zack Penn (@hikilaka), Mag Mell (@eatradish)!)
    Currently supported languages are: English, German, Spanish, French, Italian, Japanese, Korean, Brazilian Portuguese, Russian, Chinese Simplified, Chinese Traditional
  • We fixed some incorrect boolean logic in our fuzzy searcher (#134) (thanks Alex Kladov (@matklad)!)
  • Pressing Shift + Tab in an empty line will not crash Edit anymore (#137) (thanks Marcos (@marcos-venicius)!)
  • Pressing Alt followed by a non-English keyboard key will not crash Edit anymore (#244)
    Unfortunately, it will also not do anything. This requires support for the "Kitty Keyboard Protocol" which is not yet implemented in either Edit nor Windows Terminal.
  • Fixed a whole assortment of bugs and issues around Search & Replace (#258, #274, #299, #327)
  • The file picker will now properly warn before overwriting an existing file (#277) (thanks Astro Pig (@Ride-A-Pig)!)

Smaller Changes

  • We added the following menu items:
  • You can now select "UTF-8 BOM" in the encoding picker (#225) (thanks Maciej (@b6k-dev)!)
  • When you have an unmodified and untitled document, opening a new file will replace the untitled document (#257)
  • Tab and Arrow keys should now behave more predictable overall (#272)
  • On Windows, the file picker now shows a drive selector if you navigate all the way up (#290)
  • We now use much nicer checkbox characters (#321) (thanks aspizu!)
  • When you press and hold Ctrl+W it won't accidentally exit the application anymore (#326)

Smaller Bug Fixes

Platform Support

Improvements to our use of Rust

Localization, Internationalization, Documentation

1.0.0

Welcome to the first public release of Edit!

We hope you like it, despite its small nature. Maybe you can help it grow?
File bugs, feature requests, and any ideas in our issue tracker!

Read the original on github.com ↗