Build on Linux
Step zero is to clone this repo and cd to the right directory:
cd <wherever-you-cloned-libvectcom>
If you're running OS X, make sure you have the Xcode and the Xcode developer tools installed:
xcode-select --install
First, install deps using:
scripts/linux/install-libs.sh
scripts/linux/install-deps.sh
Then, set up the environment. This will store the built code in ~/builds/vectcom/:
. scripts/linux/set-env.sh release
...you can also use debug, relwithdebug or trace as an argument for set-env.sh.
To build:
make.sh
..tests, benchmarks and any other binaries are automatically added to PATH but can also be found in
cd ~/builds/vectcom/master/release/libvectcom/bin/
(or replace release with debug or whatever you used in set-env.sh)
Useful scripts
There's a bunch of useful scripts in scripts/linux/:
plot-*.pyfor generating plotscols.shfor viewing CSV data in the terminalgenerate-qsbdh-params.shfor generating public parameters for the KZG/Pointproof code
Git submodules
This is just for reference purposes. No need to execute these. To fetch the submodules, just do:
git submodule init
git submodule update
For historical purposes, (i.e., don't execute these), when I set up the submodules, I did:
cd depends/
git submodule add git://github.com/herumi/ate-pairing.git
git submodule add git://github.com/herumi/xbyak.git
git submodule add git://github.com/scipr-lab/libff.git
git submodule add https://github.com/scipr-lab/libfqfft.git
To update your submodules with changes from their upstream github repos, do:
git submodule foreach git pull origin master