Introduction
Helper class that encapsulates the objects needed for user code to interact with a USB mouse, draw a visible cursor, and determine when buttons are pressed.
Dependencies
This driver depends on:
Please ensure all dependencies are available on the CircuitPython filesystem. This is easily achieved by downloading the Adafruit library and driver bundle or individual libraries can be installed using circup.
USB Wired Mouse - Two Buttons plus Wheel
Installing from PyPI
On supported GNU/Linux systems like the Raspberry Pi, you can install the driver locally from PyPI. To install for current user:
pip3 install adafruit-circuitpython-usb-host-mouse
To install system-wide (this may be required in some cases):
sudo pip3 install adafruit-circuitpython-usb-host-mouse
To install in a virtual environment in your current project:
mkdir project-name && cd project-name python3 -m venv .venv source .env/bin/activate pip3 install adafruit-circuitpython-usb-host-mouse
Installing to a Connected CircuitPython Device with Circup
Make sure that you have circup installed in your Python environment.
Install it with the following command if necessary:
pip3 install circup
With circup installed and your CircuitPython device connected use the
following command to install:
circup install adafruit_usb_host_mouse
Or the following command to update an existing version:
circup update
Usage Example
import supervisor import terminalio from adafruit_display_text.bitmap_label import Label from displayio import Group from adafruit_usb_host_mouse import find_and_init_boot_mouse display = supervisor.runtime.display # group to hold visual elements main_group = Group() # make the group visible on the display display.root_group = main_group mouse = find_and_init_boot_mouse() if mouse is None: raise RuntimeError("No mouse found connected to USB Host") # text label to show the x, y coordinates on the screen output_lbl = Label(terminalio.FONT, text=f"{mouse.x},{mouse.y}", color=0xFFFFFF, scale=1) # move it to the upper left corner output_lbl.anchor_point = (0, 0) output_lbl.anchored_position = (1, 1) # add it to the main group main_group.append(output_lbl) # add the mouse tile grid to the main group main_group.append(mouse.tilegrid) # main loop while True: # update mouse pressed_btns = mouse.update() # string with updated coordinates for the text label out_str = f"{mouse.x},{mouse.y}" # add pressed buttons to out str if pressed_btns is not None and len(pressed_btns) > 0: out_str += f" {" ".join(pressed_btns)}" # update the text label with the new coordinates # and buttons being pressed output_lbl.text = out_str
Documentation
API documentation for this library can be found on Read the Docs.
For information on building library documentation, please check out this guide.
Contributing
Contributions are welcome! Please read our Code of Conduct before contributing to help this project stay welcoming.