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Don't 'cheat' by modifying player state directly. There is no functional difference here in how the bots behave. Just an architectural fix.
When aiming at an enemy, bots will now be affected by view direction disturbances added via delta_angles. Chaingun jitter, trappers, and wallwalk use this.
slipher marked this pull request as ready for review
October 23, 2024 12:39Closed
slipher added a commit to slipher/Unvanquished that referenced this pull request
Jan 15, 2025Fixes Unvanquished#3273, a regression in 1530111 . Before PR Unvanquished#3057 pounce and barb aim also didn't correct for delta angles, but that flaw was masked by the movement code frequently setting the delta angles.
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slipher added a commit that referenced this pull request
Mar 15, 2025