Unvanquished
Unvanquished is a real-time strategy game played as a first-person shooter where evolving aliens and heavily armed humans fight for their survival.
Unvanquished is a free and open source game, orginally based on Tremulous and a continuation of it. The Dæmon game engine emerged from the engines of Quake III Arena, Wolfenstein: Enemy Territory and XreaL and has evolved through decade of improvements, bringing contemporary features and targeting modern platforms.
Repositories
The repositories are hosted across three GitHub organizations to keep them grouped by topic:
| Organization | Main repository | Topic |
|---|---|---|
| Unvanquished | Unvanquished | Game code, game release tools, game infrastructure… |
| UnvanquishedAssets | UnvanquishedAssets | Game data: maps, textures, sound effects, models… |
| DaemonEngine | Daemon | Game engine code, codec, authoring tools, compilers… |
More repositories can be found there: REPOSITORIES.
Pinned Loading
Repositories
Showing 10 of 29 repositories
-
Unvanquished Public
Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.
-
lua Public Forked from lua/lua
A copy of the Lua development repository, as seen by the Lua team. Mirrored irregularly. Please DO NOT send pull requests or any other stuff. All communication should be through the Lua mailing list https://www.lua.org/lua-l.html