This is the official code for the paper "Point Bridge: 3D Representations for Cross Domain Policy Learning".
Point Bridge is a framework for learning robot manipulation policies using 3D point representations that enable transfer across simulation, real-world, and different camera viewpoints.
Website: https://pointbridge3d.github.io/
Paper: https://arxiv.org/abs/2601.16212
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🌟 Key Features
- View-Invariant Representations: Uses 3D point clouds instead of pixels, enabling transfer across camera configurations
- Cross-Domain Transfer: Train in simulation, deploy in real-world with minimal visual gap
- Vision Foundation Model Integration: Leverages Molmo, SAM 2, and Foundation Stereo for robust point extraction
- Modular Architecture: Easy to adapt to new environments, robots, and tasks
📚 Documentation
Getting Started
- Getting Started Guide - Quick start tutorial and first experiment
Running Experiments
- Simulation Experiments - Training and evaluation in MimicLabs
- Real-World Deployment - Running on Franka FR3 robot
Architecture & Customization
- Architecture & Codebase Overview - System architecture, components, and code organization
- Adaptation Guide - Comprehensive guide for adapting to new environments and robots
🤝 Contributing
We welcome contributions! See Contributing Guide for details.
License
The code is released under the NVIDIA Source Code License.
📄 Citation
If you find this work useful, please cite the paper using the following bibtex:
@article{haldar2026pointbridge,
title={Point Bridge: 3D Representations for Cross Domain Policy Learning},
author={Haldar, Siddhant and Johannsmeier, Lars and Pinto, Lerrel and Gupta, Abhishek and Fox, Dieter and Narang, Yashraj and Mandlekar, Ajay},
journal={arXiv preprint arXiv:2601.16212},
year={2026}
}