GitHub

Pinned Loading

  1. An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.

    JavaScript 488 23

  2. A simple MLX implementation for pretraining LLMs on Apple Silicon.

    Python 84 7

  3. A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented with post-processing based water, screen-space ambient occlusi…

    JavaScript 25 4

  4. A tree-based prefix cache library that allows rapid creation of looms: hierarchal branching pathways of LLM generations.

    Python 80 3

  5. A procedurally generated city that dynamically creates a road network and then populates the surrounding area with buildings. Pedestrians and cars then intelligently traverse the roads and sidewalk…

    JavaScript 20 1

  6. A raytraced minecraft clone that uses a 3D DDA voxel intersection algorithm to render and edit a 3d world, complete with multiple block types, ambient occlusion, water, and shadows.

    JavaScript 8

Read the original on github.com ↗