đź–‹ Kairui Hu, Penghao Wu, Fanyi Pu, Wang Xiao, Xiang Yue, Yuanhan Zhang, Bo Li, and Ziwei Liu
🔥 News
- [2025-3] 🎉🎉 We update Video-MMMU leaderboard to include Kimi-k1.6-preview-20250308, VideoLLaMA3-7B. Thanks for the acknowledgement to Video-MMMU!
- [2025-2] 🎉🎉 We update Video-MMMU leaderboard to include Qwen-2.5-VL-72B, Qwen-2.5-VL-7B, mPLUG-Owl3-7B, InternVideo2.5-Chat-8B, VideoChat-Flash-7B@448. Thanks for the acknowledgement to Video-MMMU!
- [2025-1] 🎉🎉 We introduce VideoMMMU, a multi-modal, multi-disciplinary video benchmark that evaluates the knowledge acquisition capability from educational videos.
đź§ Overview
Video-MMMU is the first benchmark to assess knowledge acquisition from educational videos, evaluating how well LMMs learn new knowledge from videos and apply what they learn in practice.
1) Knowledge-Intensive Video Collection
Video-MMMU features 300 lecture-style videos covering 6 professional disciplines—Art, Business, Science, Medicine, Humanities, and Engineering, spanning 30 subjects.
2) Knowledge Acquisition-Based Question Design
Each video is accompanied by 3 QA pairs, designed to evaluate video-based learning at different cognitive levels:
- Perception – Identifying key information.
- Comprehension – Understanding underlying concepts.
- Adaptation – Applying knowledge to new scenarios.
This results in 900 question-answer pairs (300 videos Ă— 3 QA pairs per video), systematically measuring a model's ability to acquire and apply knowledge from educational videos.
❓QA Design
Perception
- ASR (Automatic Speech Recognition): The Art category (top left).
- OCR (Optical Character Recognition): The Business category (bottom left).
Comprehension
- Concept Comprehension: The Humanities category (top center).
- Problem-Solving Strategy Comprehension: The Science category (bottom center).
Adaptation
- Case Study Analysis: The Medicine category (top right).
- Problem-Solving Strategy Adaptation: The Engineering category (bottom right).
🔍 A New Perspective on VideoQA
Videos as a Knowledge Source
Traditional VideoQA benchmarks focus primarily on evaluating how well models interpret visual content. Video-MMMU is the first to treat videos as a source of knowledge, assessing how effectively LMMs acquire knowledge from educational videos.
Measuring Knowledge Gain: The Δknowledge Metric
A key novelty of Video-MMMU is that it evaluates not just a model’s absolute accuracy but also its delta accuracy—the improvement in performance after learning from a video. A model may initially fail to solve an exam question, but we give the model a video where a human could learn to solve the question by watching this video. Video-MMMU evaluates how well LMMs improve their performance after watching the relevant video. Video-MMMU introduces Δknowledge to quantify the model's learning gain on the Adaptation track questions. Δknowledge is defined as the normalized performance gain:


