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  1. A native reimplementation of the Metroid Prime engine

    C++ 729 46

  2. MIDI and SFX sequencer, designed for compatibility with MusyX audio groups

    C++ 60 7

  3. Shell abstraction layer and rendering interface for 3D applications

    C 12 9

  4. High-level shader intermediate language and resource database tools

    C++ 16 6

  5. LLVM-based toolchain for patching GameCube/Wii .dol files

    CMake 12 2

Repositories

Showing 10 of 47 repositories

  • PrimeWorldEditor Public

    Modding tools and editor suite for the Metroid Prime series

    AxioDL/PrimeWorldEditor's past year of commit activity

    C++

    98

    MIT

    23 4 0

    Updated Aug 14, 2026

  • LibCommon Public

    Common utility library for my game editor/viewer projects

    AxioDL/LibCommon's past year of commit activity

    C++

    6

    MIT

    9 0 0

    Updated Aug 14, 2026

  • AxioDL/musyx's past year of commit activity

    C

    12

    MIT

    4 0 0

    Updated Aug 5, 2026

  • metaforce Public

    A native reimplementation of the Metroid Prime engine

    AxioDL/metaforce's past year of commit activity

  • zeus Public

    Optimized geometry and math classes

    AxioDL/zeus's past year of commit activity

    C++

    2 2 0 1

    Updated Jun 12, 2026

  • AxioDL/PrimeDep's past year of commit activity

    C++

    3 0 0 0

    Updated May 21, 2026

  • AxioDL/CodeGen's past year of commit activity

    Python

    2 4 0 2

    Updated May 8, 2026

  • kabufuda Public archive

    Virtual Gamecube CARD API

    AxioDL/kabufuda's past year of commit activity

    C++

    3 1 0 0

    Updated Feb 20, 2026

  • jbus Public

    JoyBus server library for use with GameBoy Advance emulators

    AxioDL/jbus's past year of commit activity

    C++

    3 1 0 0

    Updated Feb 20, 2026

  • nod Public

    Nintendo Optical Disc traversal and generation

    AxioDL/nod's past year of commit activity

    C

    25 4 0 0

    Updated Jan 3, 2026

Read the original on github.com ↗