Curvature/height/lanes/hazards/object streams for this stage live in a 128K bank. The Jump/Split target addresses embedded in this data are patched in by self-modifying code when the stage's bank is paged in; the pristine snapshot used to build this disassembly predates that patch, so only each stream's start section is decoded below and any Jump/Split target address shown is stale.
Stage 4, curvature
Start of curvature data at $E29C (nibble counted) - Curve Straight for 54 units - Curve Right Hard for 11 units - Curve Right Very Hard for 6 units - Curve Right Hard for 10 units - Curve Straight for 40 units - Curve Left for 50 units - Curve Right for 50 units - Curve Straight for 39 units - Curve Left Hard for 12 units - Curve Left Very Hard for 7 units - Curve Left Hard for 22 units - Curve Straight for 34 units - Curve Right for 46 units - Curve Straight for 19 units - Split to; left = $6042, right = $60C4 + Total length = 400
Stage 4, height
Start of height data at $E2C4 (nibble counted) - Level Road for 40 units - Going Up 3 for 2 units - Going Up 5 for 5 units - Going Up 7 for 1 units - Going Down 5 for 2 units - Going Down 3 for 11 units - Going Down 1 for 5 units - Level Road for 27 units - Going Down 3 for 1 units - Going Down 5 for 1 units - Going Down 7 for 3 units - Going Down 5 for 1 units - Going Down 3 for 1 units - Going Down 1 for 1 units - Level Road for 5 units - Going Up 1 for 1 units - Going Up 3 for 1 units - Going Up 5 for 1 units - Going Up 7 for 2 units - Going Up 5 for 2 units - Going Up 3 for 2 units - Going Up 1 for 1 units - Level Road for 95 units - Going Up 1 for 1 units - Going Up 3 for 1 units - Going Up 5 for 1 units - Going Up 7 for 8 units - Going Up 5 for 2 units - Going Up 3 for 1 units - Going Up 1 for 1 units - Level Road for 1 units - Going Down 1 for 1 units - Going Down 3 for 2 units - Going Down 5 for 1 units - Going Down 7 for 8 units - Going Down 5 for 1 units - Going Down 3 for 2 units - Going Down 1 for 5 units - Level Road for 153 units - Split to; left = $605A, right = $60DA + Total length = 400
Stage 4, lanes
Start of lanes data at $E304 (byte counted) - 4 Lanes [||||] {00} for 400 units - Split to; left = $606C, right = $60EC + Total length = 400
Stage 4, hazards
Start of hazards data at $E30E (wait bytes) - Wait for 31 units - Start Spawning Two Obstacles - Wait for 4 units - Stop Spawning Obstacles and Barriers - Wait for 29 units - Start Spawning Obstacle Right - Wait for 2 units - Stop Spawning Obstacles and Barriers - Wait for 29 units - Start Spawning Obstacle Left - Wait for 2 units - Stop Spawning Obstacles and Barriers - Wait for 21 units - Helicopter Turns Right - Wait for 20 units - Start Spawning Obstacle Right - Wait for 2 units - Stop Spawning Obstacles and Barriers - Wait for 53 units - Disable Car Spawning - Wait for 6 units - Set Floating Arrow to Right - Wait for 1 units - Split to; left = $6080, right = $6100 + Total length = 200
Stage 4, left objects
Start of left object data at $E336 (nibble counted) - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Bush for 1 units - Telegraph Pole for 1 units - Bush for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 2 units - Bush for 1 units - Nothing for 2 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 11 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 1 units - Turn Sign, Pointing Right for 1 units - Nothing for 5 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 5 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 13 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 7 units - Split to; left = $608B, right = $610B + Total length = 200
Stage 4, right objects
Start of right object data at $E3CE (nibble counted) - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Bush for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Bush for 1 units - Telegraph Pole for 1 units - Bush for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 1 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 5 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 3 units - Telegraph Pole for 1 units - Nothing for 11 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 49 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 3 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 1 units - Turn Sign, Pointing Left for 1 units - Nothing for 3 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 3 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 17 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 1 units - Street Lamp for 1 units - Nothing for 3 units - Split to; left = $60B4, right = $614D + Total length = 200