Arvo Pond is a renowned jewel thief who happens to be a frog. Help him steal 9 diamonds from various locations around the world in SMALL PONDS, a puzzle-platformer for PC. Pick up and toss objects, trigger various buttons and mechanisms, and avoid traps and obstacles in your quest to 'liberate' diamonds from their current owners.
Originally commissioned for Indiepocalypse 72.
Even though I've made many games before, this is my first serious attempt at making a "real" platformer game. I'm pretty happy with the scope of the game, and the various interactions between the mechanics, but I think there's room for improvement with the game physics and the level design. I want to make more platformers in the future so I can improve my skills.
Controls
- Up/down to change menu selection, space to select items, ESC to go back, left/right to change options
- Left/right to move, space/Z to jump, X to run
- Down + C to pick up items, C to throw items, Down + C to put down held item
- Up to enter doors
- ESC to pause game
- R to restart from checkpoint if you get stuck
- F or F11 to toggle fullscreen
Credits
All game design, programming, music, art, sound effects, level design, etc was done by me (cassowary). Play testing by cabalamebae and Rod R. Driver.
Tools used
- Graphics: Aseprite
- Music: Ableton Live (+ electric/acoustic guitar, electric bass, and various virtual instruments)
- Level design: Tiled + ulvl
- The game was programmed in C using SDL2 and the SDL2_mixer library.
The game is originally for Windows. I've now added a version for Apple Silicon Macs as well. The game was written from scratch and is not a signed application, so Apple makes it very annoying to run and will claim it is damaged. Sorry! For Linux and Intel Mac, it's just a simple SDL application, so it should run fine on these platforms using something like Wine. I may publish a real version for Linux soon.