Shader class base

Properties

debugIsDirty bool
Test-only. Whether this shader is currently marked dirty (will be evicted and re-registered with the impeller shader library on next pipeline build). Used by tests to assert that reload dedupe keeps unchanged shaders clean.
no setter
hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

getUniformSlot(String uniformName) UniformSlot
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited