currentImage property

Image? get currentImage

The most recently presented image, or null if no frame has been presented.

Each call returns a ui.Image handle for the current presented frame. The image remains valid even if later calls to acquireNextFrame return a different backing texture.

Implementation

ui.Image? get currentImage {
  final Object? result = _getCurrentImage();
  if (result == null) {
    return null;
  }
  return result as ui.Image;
}