This site does not allow itself to be embedded. You can still read it on the original site — the toolbar below keeps your place in the directory.
Lately I've been putting more work into NPCs and their interactions with the world and player. One cool thing you can do now is create and assign paths - perfect for patrolling guards, wildlife, cutscene choreography, and other fun stuff. It all works through the new PatrolPathComponent . The new Component is pretty straightforward: it manages a list of waypoint positions/nodes. NPCs can reference…
Comments
Nothing yet. Say the first thing.
Sign in to join the conversation.