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Designing Purr: A Tactile Escape from Sensory Overload

I built Purr for a very specific moment: the one when you need a reassuring touch, but your phone delivers a visual and auditory sensory overload, the one when your brain wants rest, but your fingers keep scrolling.

MuSA_RT 3.1

MuSA_RT 3.1 is out! This latest version features RealityKit-based graphics, support for audio file input, and the ability to stream result analysis to other MuSA_RT clients for local rendering.

A More Efficient Digital Resonator

In previous posts, I described my digital resonator model: the main principles in Digital Resonator; a few more geeky details in Digital Resonator (II).

Resonator Banks

In my last post, I wrote: “the really exciting fun starts from something like this: a bank of oscillators tuned at a range of frequencies, that resonate in real-time with the input signal from the microphone, and possibly interact with each other.” Exciting fun might very well be around the corner, as resonator banks are part of the latest version of the Oscillators package and version 2.0 of the…

Digital Resonator (II)

It’s been a productive week off! I published the first version of the Oscillators app, available for download on the Apple App Store, and I released a first version of the code for my resonator implementation (and more) as a Swift package.

Digital Resonator

Over the past few months I have been exploring some ideas that started sprouting in my head over 10 years ago, to design and implement a real-time dynamic model of tonal perception, i.e. not using the ubiquitous FFT… but for now I will just share some fun results I have been able to achieve with a digital oscillator model.

Thoughts on MuSA_RT 2.0

The objective for MuSA_RT 2.0 as a holiday project was to use cutting edge software development tools and frameworks/packages to put MuSA.RT in the hands of anyone with a phone, tablet or computer (limited to the Apple ecosystem because of resource and time constraints). The version currently in the Apple App Store , although quite crude in many respects, achieves this goal, and will serve, time…

MuSA_RT 2.0

The Music on the Spiral Array . Real Time (MuSA.RT) project started almost 20 years ago. My first collaboration with Elaine Chew , MuSA_RT applies music analysis algorithms rooted in her Spiral Array model of tonality, which also provides the 3D geometry for the interactive visualization space. The MuSA.RT project lasted many years, produced numerous publications, and various versions of the…

Priorities App 2.0

Simply manage lists of prioritized items The second iteration of the Priorities App pushes further the minimalistic UX design and adds a new feature: lists of lists. I presented the motivation behind the app and the design of the first version in a previous post . Priorities 2.0 is available for download on the App Store . The home screen looks exactly the same as in the first iteration. The model…

Priorities App

Simply manage a list of prioritized items With a little bit of free time on my hands, I decided to get up to date on how to make an iOS app from scratch in Swift and publish it in the App Store (as a paying App, which turned out to be an interesting experience in itself). This blog post is about the motivation behind the app and the design of the first version (well, technically version 1.2 -…