Burt feeds his extra heart with the blood of pigs. Cade confronts his secretive would-be benefactor in a bizarre virtual reality encounter. Max’s nightmare continues, and he finds that his brother has stolen his mother’s jewelry and her will to live. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame system KULT: Divinity Lost
Our adventurers clear the mine, but find that the forest spirit has left. Bodvarr calls on Tyr to guide the group in the next steps of its quest. Players: Tony, Ty, Dave, and Rex GM: Duck
The episode begins just after the funniest thing in the history of the world. Then the bunker is planned…in great detail. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRockGame system KULT: Divinity Lost
DCC Whiterock Session 105 The quest for the chapel of the knights of the Sundered Scale continues. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
DCC Whiterock Session 104 The quest for the chapel of the knights of the Sundered Scale continues. A fortified camp of duergar is the next obstacle, and things get pretty iffy for a while. Players: Medicine Man, Dr. G, Rocket Man (absent), Gersh, and Pete A GM: Duck
DCC Whiterock Session 103 Our adventurers find that the deep levels of Whiterock have gotten dangerous again in the year they were missing. Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A (absent) GM: Duck
The group maps out a coffee strategy that just might give them a chance against the toxic stew they’re immersed in. Max’s brother makes an appearance, and there was no rejoicing. Burt Tremmard: Tony Cade Lanelor: Duck Max Jenke: Hollywood GM: BlackRock Game system KULT: Divinity Lost
DCC Whiterock Session 102 More fun in Cillamar, carousing, and random table fun. Then, finally, back to Whiterock! Players: Medicine Man, Dr. G, Rocket Man, Gersh, and Pete A GM: Duck