How does HSC2 render overlapping transparent geometry?

 A novel(?) algorithm for stylized order-independent transparency

Recent content on Andrew J. Farkas

 A novel(?) algorithm for stylized order-independent transparency


 Learnings from trying to make an Excel-compatible spreadsheet


 Yes, and you can learn it by practicing, just like any other skill


 My experience with Avoidant/Restrictive Food Intake Disorder


 They/he for Hactar, he/him for Andrew

I am proficient with Toki Pona, and was active in the Ithkuil community for several years and during the creation of New Ithkuil.

 Multidimensional twisty puzzle simulator
 

 
 Hyperspeedcube is a modern, beginner-friendly 3D and 4D Rubik’s cube simulator with customizable mouse and keyboard controls and advanced features for speedsolving. It’s been used to break numerous speedsolving records and runs on all major operating systems plus the web.

 Minesweeper on an infinite playing field
 

 
 Ever wanted to spend hours playing Minesweeper without ever pausing to restart the game? Now you can! In Infinite Minesweeper, the playfield is unbounded and the game never ends.
I use the Colemak keyboard layout on a ZSA moonlander .

 Homemade game console
 

 I made a homemade game console from a 32x64 LED panel. It runs guideline -compliant Tetris, Conway’s Game of Life , and (of course) a 4D Rubik’s Cube simulator inspired by Flat Hypercube .
I play piano, and occasionally create or modify arrangements of pieces I enjoy.

 Multidimensional cellular automaton simulator
 

 
 NDCell is a work-in-progress 2D and 3D cellular automaton simulator that I will hopefully return to someday. It currently has rendering, editing, and basic simulation working, and I’m most of the way through implementing a new domain-specific cellular automaton specification language too.

 Advanced Nether portal planning tool for Minecraft: Java Edition
 

 
 Portal Planner is a tool for planning advanced Nether portal linkages in Minecraft: Java Edition. It replicates the exact in-game computations to determine which portals are possible to link together
I speedsolve 3D and 4D Rubik’s cubes, and hold several hypercubing world records.