It’s official.
Weird World Wednesdays start now.
Beginning today, the Dice & Destiny Mythos unfolds weekly — across eras, across genres, across dimensions.
Not random releases.
Not scattered drops.
A structured arc.
A ritual.
🔹 Feb 25 — The Wayfarer: The Prison That Forgot Its Prisoner (Part 1)
🔹 Mar 4 — Fragments: Hilda’s Clock
🔹 Mar 11 — Dice & Destiny 004: Inside the Asylum (1963)
🔹 Mar 18 — The Wayfarer: The Prison That Forgot Its Prisoner (Part 2)
Five web series.
Centuries of story.
Multiple dimensions.
One unfolding mythos.
We begin in deep space.
A prison.
A missing prisoner.
An artificial intelligence that may not be telling the truth.
A fracture in spacetime grows.
Next week, the story echoes backward — to Salem, where history bends and myth quietly takes root.
We will flash between a constantly-unfolding world inside a homemade tabletop role-playing game, and the harsh realities of a working-class group of friends in 1991 Queens.
Before returning to the place where it all began. Of sorts.
This first arc is not about a single reality.
It’s about the network of lines connecting them.
If you’ve been following Dice & Destiny, The Wayfarer, Fragments, Mortal Coil, or The Monster Show, this is the next step.
If you’re new here — welcome.
You’re arriving at the moment the next calendar locks in.
Every Wednesday, something opens.
And Wednesdays are weird.
Until next Wednesday!
— James
AI Creator House
Artificial Intelligence. Human Imagination. Shared Creation.
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