AI, jailbreaks, and 150GB of unanswered questions
A hacker allegedly jailbroke Claude to hack Mexican government agencies, but key details remain unverified. Plus Claude Code and Copilot vulns, and Chinese AI firms stealing Anthropic's model.
A hacker allegedly jailbroke Claude to hack Mexican government agencies, but key details remain unverified. Plus Claude Code and Copilot vulns, and Chinese AI firms stealing Anthropic's model.
AI coding agents have shell access to your machine. I mapped out the threats before letting one touch my code, then built Claudecker to contain them.
Copilot and Grok repurposed as C2 channels, Cline supply chain attack installed AI agents on 4,000 dev machines, and AI found 12 zero-days in OpenSSL.
AI security roundup: Claude finds 500+ vulns in open-source libs, LLMs conduct autonomous network breaches, and AI agent attack surfaces keep expanding.
A Claude Code skill that reads the session JSONL history and generates a human-readable markdown retrospective covering problems, decisions, and key takeaways.
VS Code AI extensions with 1.5M installs stealing source code, 175K Ollama servers exposed globally, and AI running autonomous multi-stage network attacks.
Claudecker is my Docker wrapper for Claude Code that isolates AI agents from my host with network lockdown, per-project custom images, and SSH agent forwarding.
How I doubled VGL4NT's malware packer classification capacity without extra GPU by using task decomposition to run multiple specialized models in parallel.
How I built VGL4NT, a machine learning classifier that identifies malware packers like UPX, Themida, and MPRESS with 94% accuracy using image-based ML models.
Automating malware sample discovery with a Jupyter notebook that downloads from Malware Bazaar and runs Capa capability analysis on each sample automatically.
Implementing sandbox evasion via GlobalMemoryStatusEx in x64 assembly, including how to manually calculate C struct sizes and pass pointers on the stack.
Implementing the malware sandbox evasion technique of checking RAM size using GetPhysicallyInstalledSystemMemory, converted from C to x64 Windows assembly.
An overview of MITRE's Malware Behavior Catalog (MBC) framework and MBCScan, a command-line tool I built to surface MBC behaviors from Capa scan results.
How to hide API call strings from antivirus detection using LoadLibrary and GetProcAddress for runtime DLL loading, with a full x64 assembly implementation.
How to hide strings from antivirus detection by placing them on the stack instead of the .data segment, demonstrated in C and x64 Windows assembly.
Practical lessons from converting a C malware dropper to x64 Windows assembly, covering shadow spaces, calling conventions, and memory segments.
CyberCorp Case 2 part 3 — certutil download, LSASS dumping, WMI lateral movement to a domain controller, and tracking the second reverse shell C2 address.
CyberCorp Case 2 part 2 — decoding a base64 gzipped registry payload, tracing PID spoofing in PowerShell, and identifying the reverse shell C2 IP.
CyberCorp Case 2 threat hunting walkthrough — tracking WMI persistence, a malicious Word document, and a hidden iexproxy.dll download technique in Kibana.
vATT&CK is a visual relationship mapper for MITRE ATT&CK that shows linked malware, threat groups, mitigations, and subtechniques in a single interactive graph.
IOLI Crackme 0x04 walkthrough — the password is any digits that sum to 15, revealed by tracing sscanf-based accumulation through static analysis in IDA.
How I built a virtual cybersecurity home lab with pfSense, Metasploitable, Kali, Splunk, Snort, and a dedicated malware analysis network using Remnux.
Building RATwurst, a RAT in C and Python, with runtime DLL loading, socket comms, anti-sandbox checks, and basic AV evasion — for educational purposes only.
How I found a publicly accessible victims.txt file storing phished Facebook credentials on a 000webhost server and what happened when I reported it.
Writeup for the Emprisa Maldoc CTF — analyzing a CVE-2017-18822 exploit using rtfdump, speakeasy shellcode emulation, and EQNEDT32 process debugging.
OSINT into a Facebook phishing campaign spreading via friend-tagging — separate hosting domains, Vietnamese code traces, and possible Phishing-as-a-Service.
How I turned a real-world malicious document exploit into the Emprisa Maldoc CTF on CyberDefenders — 14 questions targeting intermediate maldoc analysts.
IOLI Crackme 0x03 walkthrough — reverse engineering a Caesar-style cipher that shifts each character by 3 to decode garbled success and failure strings.
Continuing the Maldoc101 malware analysis — decoding obfuscated VBA string concatenation to reveal WMI class references used for process execution.
Step-by-step maldoc analysis of the Maldoc101 challenge using oledump and olevba — deobfuscating VBA macros and tracing the WMI process execution chain.
IOLI Crackme 0x02 walkthrough — computing the password via static analysis of x86 arithmetic, then confirming with dynamic analysis by stepping through IDA.
shcode2exe converts raw shellcode blobs or strings into debuggable executables targeting 32 or 64-bit Windows, with no Wine dependency when running on Linux.
IOLI Crackme 0x01 walkthrough — converting hex to decimal to find the password, plus a closer look at how arguments are passed to functions in x86 assembly.
IOLI Crackme 0x00 walkthrough — finding the hardcoded password in IDA Pro and patching the binary to accept any input by changing a jz opcode to jmp.
How I won the GuideM Hunt the Kingdom blue team CTF — strategy, preparation, and the high-stakes final minutes that came down to four unsolved questions.
First-time experience ordering custom PCBs from PCBWay using the ESPBoy gerber files — the process, quality, and what comes next for future board designs.
Defcon RTV CTF writeup — reversing a Linux malware binary, bypassing ptrace anti-debugging, and recovering flags from shared memory and rootkit files.
Study notes on MAC spoofing — what it is, legitimate versus illegitimate uses, and how to change your MAC address using ifconfig or macchanger on Linux.
Practical Chicken Scheme FFI examples covering foreign-lambda, struct accessors, inline C code, memory management, and enum bindings for C interop.
Dropping C++ from my custom game engine in favor of pure C, and the cross-platform bugs that surfaced when C++ features I didn't notice were being used.
Applying Scheme naming conventions (?, !, %, *) to a game engine's scripting API and how it improved code readability with minimal effort.
Getting a custom C game engine to build on Linux, Windows, and macOS with one Makefile — lessons from cross-platform debugging and using Msys2 on Windows.
Adding Chicken Scheme scripting to a C game engine — switching to a functional design, wiring up the FFI, and navigating garbage collector memory management.
Exploring Chibi-Scheme as a scripting layer for a custom C game engine, and why adding Lisp scripting means rethinking the object-oriented architecture.
A Unity editor script that plays an audible beep when script reloading finishes, so you can look away from the screen instead of watching the progress spinner.
How to open Unity script files in Emacs with correct line numbers using the OnOpenAssetAttribute callback and emacsclient.
A risk-adjusted estimation system that pairs time estimates with confidence levels to produce reliable schedules — used to ship Chef Wars on time.
Lessons from Chef Wars on premature optimization: why asking WHAT and HOW to optimize matters more than asking WHEN, after making both mistakes in production.
How keeping all Chef Wars game data in a single "Universe" spreadsheet made prototyping, iteration, and live patching faster across two years of development.
A quick Emacs Lisp fix for clipboard copy not working from WSL to Windows applications, using clip.exe as a workaround via the simpleclip package.