From the surface July seems very calm, with only two versions released. But behind the scenes a lot happened, especially the project got the very first code contribution. The game itself was improved a lot regarding the player transfer functionality. Here the full changelogs and some more information for every version released this month. v0.8.3 Transfers updates and financial graphs v0.8.4 New…
I'm back from vacation and just released a small update with some editor bugs fixed. There was an issue with the loading of ids, that resulted in existing data getting overwritten. That has been fixed now, alongside some other minor UI and logic fixes. Godot has also been upgraded to v4.7.1, but brought no noteworthy changes to the game, for now. Here the full changelog as usual. Added UI…
As expected, v0.8.3 introduced a lot of new features, but also some bugs. Here a hot fix that resolves all found bugs. But not only bugs, this release also brings an updated continue button. Now you can choose if you want to skip only one day or simulate until the next match. Note: I will be on vacation for at least one week from tomorrow. Therefore expect no updates in that period and slower…
This version brings a lot of new features to the transfer logic of the game. Players can now be loaned to other teams for the rest of the season. It is now also easier to sell players, by setting their transfer state to "For sell". Additionally a player has now also team role, that affects transfers and morality. Current team roles are: key player, rotation player, reserve, future star and youth…
The heatwave arrived to Italy, but for now the worst is over. Working with more than 30 degrees in my apartment was nearly impossible. Therefore I was not very productive during this period. Now I also learned that the next heatwave, I will go on vacation or search a room with AC :-) Luckily I made a major release before, that included the save game editor. Another new feature is that since v0.7.9…
Here you find all ways to contact me for feedback, suggestions or whatever you need. Email info@99managers.org Chat Discord Matrix Social media Mastodon Reddit Lemmy Game platforms Steam Community Discussions itch.io comment section Code platforms Codeberg
Another day, another save game editor bug :-) This time a user reported, that the game crashes after the next match. By sending me his save game file, I was able to discover the bug very fast. Matches with deleted teams and leagues still existed and therefore the game crashed. This was only possible, because the save game editor still allowed to delete teams and leagues. With this update, all…
As expected v0.8.0 introduced a bug with the save game editor. Thanks to a player that reported the reproducible bug, I was able to fix it already. So this version brings two bug fixes and small league/team size checks in the editor. No new features are introduced. Here the full changelog as usual. Fixed Editor Set correct date, after returning from the save-game editor Solves bug of big gap…
A small bug fix release evolved into a major update with lots of new features. Now it is possible to use the editor also for existing save games. That makes the game fully editable, even for existing save games. If you don't wan to use it, simply disable it in the new editor settings. New default data packs featuring more European and South American teams have been added. All leagues have 20…
I hopefully found the bug that showed about 10% crash rate on Google Play Console. It was a bug with the new team view tab change buttons. When the last or first tab was open and then the arrows where clicked, the game crashed. A simple out of bounds error, but I added some asserts now, so that this won't happen again. Here the full changelog as usual. Fixed UI Team view: fix crash when…
Now it is finally possible to change teams during a save game. This allows also to start without a team and choose one from the job board. There are no contract negotiations or any other checks if you can be signed for a team. Every month the job list updates with new teams that randomly open their doors for new managers. Upcoming versions will extend this, with proper contract negotiations. A…
Official gameplay and tutorial videos can be found on my YouTube channel . Talks about the game Making a sport management game in Godot @ SFSCON 2026 on YouTube and Vimeo . More videos on YouTube NEW FUTSAL GAME!! by DoubleDuo I become a Futsal COACH and it ends in DISASTER | 99Managers Futsal Edition by David Lost Level I become a coach of an indoor soccer team in 99Managers Futsal Edition by…
This month 4 versions have been released. Well, actually only 2, because the second one was a hotfix and the last one a balancing update. 0.7.5 custom team logos 0.7.6 hotfix 0.7.7 first tactics and feedback 0.7.8 goal balancing 16k downloads In just 2 months the game got over 16k downloads on Google Play. With over 100 ratings and 80 reviews making a total score of 4.6 stars. This is a huge…
A minor match balancing to reduce goals amount and some translations have been improved. The Godot renderer has been reset to compatibility, since the mobility showed increased crashes. Here the full changelog as usual. Fixed Match Engine Fix kick-in positions, if ball exits top line Balance goals by reducing shoot probability Changed Other Use Godot Compatibility Renderer again Code Contributors…
Now you have more influence over the matches with the first tactics and match feedback. You can set the play style to defensive, balanced or offensive. The play style defines how often players shoot on goal and their field positions. The tackle intensity can also be instructed now with moderate, balanced and aggressive. This can be useful if you really need to win and want to get control of the…
The source code is hosted on Codeberg . Note: this site only exists to change git platform in future, without breaking existing links. This already happened in 2025 when leaving Github for Codeberg.
This game is translated to several languages by a community of volunteer translators. You can help by adding new translations or improving existing ones. Translations happen on Weblate . Note: this site exists to be able change translation platform, without breaking existing links.
About a month ago Steam announced Updates to Pricing Conversion Tool . This introduces a new pricing conversion method: Purchasing Power Conversion. This method takes local purchasing power into account and adapts pricing accordingly. It reduces the price by more than 50% for certain regions like South America and Asia. Therefore I updated the price for my game for most The price remains the same…
The update from yesterday that introduced custom team logos also introduced a bug that caused issues when saving data, especially on Windows. This has now been solved and I will do more testing on Windows from now on to prevent such issues. If you lost data, it should still be available in the trash directory of your operating system. Please write me at info@99managers.org if you are not able to…
Long awaited and finally released: Every image can be used as a team logo! Simply go to the editor, open a data pack and in the team editor click "Load custom logo". Over the past weeks the game got quite popular on Android, with reaching nearly 10k installs. So there are plenty mobile UI fixes such as a slightly bigger font (1 pixel). Also the cold startup time got reduced and most resources are…
Android, continental cups and my first money earned with game development. A lot of exiting things happened and 2 new version where released. Here you can read the changelog of every single version. v0.7.3 v0.7.4 Finally continental cups Now the game has continental cups and you can compete with teams all over the world. For now the cup logic is kept simple and the editor only allows basic changes…
v0.7.4 finally brings continental cups to the game! Now you can compete in the European, South American and Asian cup, or create your own in the editor. There are also new leagues in the default data packs: the Indonesian League 1, 2 and 3! So many new Android players are from Indonesia and this allows them to play with local teams. Here the full changelog as usual. Added UI Add continent, nation…
This version finally arrives also on Android! The big font size has been increased and many UI elements have been adapted for touch screens. It is still not optimal for phones with small screens, but works very well on tablets. I hope to improve the UI for small screens soon, maybe with a different layout specific for that. Here the full changelog as usual. Added UI Show competition winner history…
In-game editor, player statistics and a lot of work done for the first Android version. March was brought a lot of great features, that improved the game a lot. Here you can read the change log of every single version released in March 2026. v0.7.0 v0.7.1 v0.7.2 In-game editor is here This month I finally released the in-game editor! Now it is possible to customize leagues, teams and players by…
What would sports be without statistics? v0.7.2 finally brings player statistics to the game! Now you can see how well players perform and base you decisions on real data. I really underestimated, how important statistics are and how they affect the game play. The game got instantly more interesting and I got hooked to it for the first time. I hope you enjoy this new feature too! Now it is also…
The demo on Steam is back with v0.7.1! Now you can play 1 full season with the free demo version. After the season ends, the full version is required to continue or a new season can be started. There are two main reasons for this: The game has a quite high refund rate at 20% and I hope the demo reduces this A demo should increase the visibility of the game on Steam The version brings also some…
The in-game editor in finally available with v0.7.0! Now you can create and share Data Packs that define leagues, teams and players. No worries, all files are still simple csv files. This still to change them data bulk, if you prefer to use a spreadsheet tool. This version brings also referees to the match and the whistle is the first match sound effect. There will be more sound effects like…
This month brought a new logo, Godot 4.6 and some major announcements! v0.6.1 The only version of February came with some minor bug fixes and UI improvements. You can find all detailed changes in the releases page on Codeberg. It brought also a new logo , Godot 4.6 and a new knockout visualization . I really like the final result and it makes the logo look much more professional. It took me some…
The first patch this year brings a new logo for the game! Another major change is the new simple match graphics, that make players simple colored dots. Enjoy! Added UI Add logo to about screen Improve knockout stage visualization in competitions view Only knockouts that are have been calculated by this version are visualized correctly Add fps indicator, with on/off toggle in interface…
January was intense with a lots of refactoring of the game. While a lot changed behind the scenes, the game itself did not change much. Yet the game has now less bugs and crashes. v0.6.0 with breaking changes The only version of January breaks a lot of things and all save games and settings are lost. I'm really hope that I did not cause too much troubles with this changes. This refactoring…
The first update of 2026 comes with braking changes. The whole data structure has been changed and make existing save game non compatible. This was needed to create a more stable and flexible data structure to the game. Future releases will bring historical player statistics, attributes and much more. Additionally this it the first release that is translated to Chinese (Simplified Han script).…
After a new year holiday break, I'm back! My first year as full time solo game developer is over and it was great. The game was released as Early Access and I sold over 100 copies on Steam. This shows the potential it has and that Open Source games can make money. v0.5.4 to v0.5.7 During December 4 versions have been released. Notable improvements are related to transfers and the match…
v0.5.6 brings yet again some fixes to transfers. Player can be bought again. Also the contract logic to sign free agents and renew contracts work again. Now the pre-release checklist has transfer related checks. This should prevent that future releases break transfer logic again. Steam itch.io Codeberg Added UI Transfer-list: make decline button red and accept button green Fixed UI Show correct…
v0.5.5 fixes a lot of major and minor bugs and improves the UI, especially during the match. All match events are now shown correctly, also when the game is simulated. The match info bar on the top left was redesigned and shows now the fouls in a more intuitive way. Personally I feel that the game is starting to get a nice shape and finally become fun! Steam itch.io Codeberg Added UI Watch list:…
Bug-reports and feedback are vital to this game. I currently work alone on the game, which makes testing and finding all bugs challenging. That's why every feedback is crucial to making a better game. All planned features and known bugs can be found in the roadmap . Where can I report? You can report bugs on the following platforms Steam Community Hub Discord in the #bugs-and-problems channel…
Answers to the most frequent questions. If you feel something is missing, write me at info@99managers.org Last update May 5, 2026 Why should I buy the game when I can get it for free? By buying the game you actively support the development of the game. I work full time on the game, so making money with it is essential to continue the development. If I don't make enough, I might need to work…
The goal is to develop FOSS sport management games and to create a solid base for other games. General timeline End of 2026 v1.0 release of the Futal Edition End of 2026 announce second edition for another sport 2027 develop the second edition End of 2027 announce third edition 2028 develop the third edition 2029 combine all three editions into one game, creating a multi-sport management game…
v0.5.4 brings a lot of improvements to transfers and match engine, once again. Now you can negotiate contracts with players and it is not possible to easily buy the best players. Transfer history is now also visible aside to the player morale. In the match engine the players make now better offensive movements. More attributes affect now the match result. Steam itch.io Codeberg Added UI Player…
This month the game was finally released on Steam as Early Access on 7th of November! It was a historical moment for me, to release my first commercial game. I also attended two conferences and sent my first funding proposal. My first sales At the time of writing I sold 51 copies of the game on Steam. This is surely not enough to be able to live from game development (yet). But I'm still very…
v0.5.3 is finally released and brings lots of bug fixes and improvements. Most are related to transfers and match engine stability. Steam itch.io Codeberg The Flatpak release takes some time until it shows up, as usual. Added UI Dashboard: improve history by saving date in calendar visible email and filters selected tab from player profile selected tab from team profile selected competition in…
This week the second version v0.5.2 is released from GodotFest25 with Love <3. It includes just some minor fixes to formation, transfers and some email content. Steam itch.io Codeberg The Flatpak release takes some time until it shows up, as usual. Fixed UI Formation: fix list order in formation setup Player list: fix sorting order Money enter form: fix manual enter with keyboard Buy offer Email:…
The first update after the Early Access release brings some urgent fixes to the match engine. Now all players play correctly the second half and don't shoot own goals, sorry for that :-) Steam itch.io Codeberg The Flatpak release takes some time until it shows up, as usual. Added Match UI Make home team player labels white with black text and away ones black with white text UI Formation:…
Today the game enters Early Access on Steam with v0.5.0 and can be purchased for the first time! This is the biggest moment so far for my game development career and I hope it will be a success. Get the game now! Steam itch.io Codeberg The Flathub version v0.4.7 was broken, because I forgot to update the Flatpak base image to Godot v4.5 and this version should fix this issue. The Flatpak release…
This is the Futsal Edition, the first in the series. Run real futsal matches with a real-time 2D match engine and take full control with the in-game editor. Customize players, teams, and competitions. And since it’s open source, you can get the full source code and make it yours. 2D match engine Watch full matches or just the highlights Influence outcomes by changing players and tactics Simulate…
This will be the last version before the game enters Early Access on November 7. That means this is the last time the Demo version gets updated. From November 7, the demo will be removed and can only be bought trough Early Access on Steam. The game will stay available for free on other platforms such as itch.io, Flathub and Codeberg. Steam itch.io Codeberg Flathub will follow soon as usual... This…
The October was a impressive month, driven by the Steam Next Fest! Steam Fest in numbers This was my first Steam Next Fest and I can only recommend it to every game developer out there. The visibility a demo gets during this day is impressive! The only mistake I made was not having a stable game, so most only played a few minutes. This are the results in numbers 363 Wishlist Additions 506 got the…
Today is a special day, with the second version released now! After the hotfix v0.4.5 fixing a critical save issue, now another update with more improvements. Steam itch.io Codeberg Flathub will follow soon as usual... Added UI Add mark all emails as read button Data Add cup elimination email Fixed Logic Make sure that new assigned matches don't happen on current day Fixes bug when winning…
Critical hotfix update that fixes issues with saving the game! Steam itch.io Codeberg Flathub will follow soon as usual... Fixed Data Fix saving saving game Code Contributors Simon Dalvai (dulvui) Translation Contributors Ukrainian Максим Горпиніч Maksim2005UKR Dan kefir2105
The final update before the Steam Next Fest! Steam itch.io Codeberg Flathub will follow soon as usual... Added UI Change between full screen and windowed mode in interface settings Match Engine C Add first version to version control, but not used yet in game Match UI Create camera zoom and fixed settings, but keep hidden until correctly implemented Data Sync features like Steam Cloud can now sync…
A minor update with huge changes in UI and game feel! Steam itch.io Codeberg Flathub will follow soon as usual... Added UI On continue pressed in dashboard, show animation with stop button Add wave background effect Translations Show translations percentage in settings Other Create Email tests Changed Match UI Show progress bar while simulating match, but visual progress still doesn't work UI…