RSS Amplifier

The 3D Artist · Jul 8, 2026

Let's Do Some 3D Job Openings!!!

0
Sign in to vote or save

This page did not load. You can still read it on the original site — the toolbar below keeps your place in the directory.

Meta, Epic Games, Autodesk, and HP headline this week's list, with a Redmond digital-twin startup and a Detroit automotive gig rounding things out.

Subscribe now

HP

Senior CG Artist – Product Visualization

United States - Spring, TX (Hybrid) - $130,700 - $205,200 USD annually

HP is seeking a highly skilled Senior CG Product Visualization & Motion Generalist to create photorealistic product visuals and dynamic animations, with a strong focus on animating products and camera movement to highlight form, features, and functionality.

  • Build, texture, and light 3D product models with material accuracy and high visual fidelity

  • Render photorealistic imagery with multiple angles, lighting setups, and SKU variations

  • Animate products and cameras to create dynamic product animations and highlight key features

  • Develop CG motion graphics or visual effects as needed to support product storytelling

  • Integrate product models into lifestyle or contextual scenes when required

  • Collaborate with cross-functional teams to ensure alignment on product representation, animation priorities, and asset quality

LinkedIn Job Posting


Epic Games

Principal VFX Artist

United States - Cary, NC - Full-time

Epic is looking for a Principal FX Artist to join Rocket League, a live-service game with a huge passionate fanbase. You’ll own FX systems, solve hard technical problems, and set the visual and technical standard for how effects work across the game.

  • Drive VFX systems and quality, design reusable, scalable solutions that support rapid iteration and long-term production across gameplay, cosmetics, and arena systems

  • Author outstanding real-time effects across a range of styles, from grounded and physical to high-energy and stylized

  • Collaborate with Tech Art and Engineering to define performance budgets and hit them without sacrificing visual quality

  • Prototype and validate new VFX workflows

  • Set the quality bar, defining what “good” looks like for the team

  • Mentor and elevate artists across disciplines; raise the floor and the ceiling

LinkedIn Job Posting


Meta

Product Visualization Specialist- Robotics

United States - Seattle, WA - $144K/yr - $204K/yr

Meta is seeking a Product Visualization Specialist to join the Industrial Design team, creating compelling, photorealistic visual representations of consumer hardware products across Meta’s portfolio.

  • Create high-quality imagery of products across Meta’s portfolio

  • Help create the visual language of the brand through images and animations

  • Work collaboratively with multiple cross-functional teams on complex, multi-discipline programs

  • Conceive elegant, effective ways to showcase products, highlight features, and inspire consumers

  • Lead/own imagery needs with a combination of internal and external resources

  • Partner with ID generalists and CMF designers to accurately represent color, material, and finish options in rendered outputs

LinkedIn Job Posting


Autodesk

Senior 3D/VFX Artist, Small Business

United States - Irvine, CA (Hybrid) - $119,000 - $212,960

Autodesk’s Flow Studio team is looking for a senior-level 3D/VFX artist and editor who combines strong creative judgment with technical fluency to create standout content across social, product marketing, and campaigns.

  • Create high-quality 3D, VFX, and edited content across social, product marketing, and campaign initiatives

  • Use Flow Studio and related tools to translate product capabilities into visually compelling demonstrations and stories

  • Own work across the full production pipeline, from concept through final delivery

  • Partner closely with Product Marketing, Creative, and technical teams to align storytelling, product accuracy, and execution

  • Experiment with AI-native tools and workflows to improve speed, quality, and creative possibilities

  • Balance speed and craft while applying strong compositing judgment across lighting, shadow, scale, motion, and physical believability

LinkedIn Job Posting


Garmin International

Senior CMF Designer

United States - Olathe, KS

Garmin is seeking a full-time Senior Color, Material, and Finish (CMF) Designer at its U.S. headquarters in the Greater Kansas City area, responsible for driving compelling CMF solutions through collaboration, trend forecasting, and exceptional design skills.

  • Leads the development/implementation of complex CMF solutions across a wide array of consumer products

  • Identifies and leads the development of new or refreshed color palettes

  • Creates CMF design images and renderings that clearly show design intent around color, material, and finish

  • Researches and analyzes trend data to drive segment-based decisions for Garmin’s product markets

  • Drives the color matching process for CMF combinations of high complexity with engineering/manufacturing teams

  • Mentors less experienced CMF designers and develops training for the department

Full Job Posting


Versant Media

Real Time Graphics Manager

United States - New York, NY (Remote) - Full-time

Versant is seeking a versatile, leadership-oriented Real Time Graphic Artist Manager, Sports for a hybrid “player-coach” role combining the creative mastery of a 3D Generalist with the technical precision of a Vizrt and Unreal Engine Technical Artist.

  • Lead and mentor a team of real-time artists, conducting 1-on-1s, performance reviews, and career development planning

  • Design and build complex 3D models (environments, props, architectural elements) with a focus on real-time efficiency

  • Serve as the primary architect for real-time scenes in Vizrt and Unreal Engine, ensuring assets are correctly imported, rigged, and optimized

  • Build interactive logic and procedural systems using Vizrt scripts and Unreal Engine Blueprints for live data integration

  • Conduct rigorous performance profiling to ensure consistent frame rates (60fps+) for live broadcast and video wall playback

  • Establish and maintain workflows between DCC tools (Maya/C4D/Blender) and real-time engines

LinkedIn Job Posting


Akima (Pinnacle Solutions)

Intermediate 3D Artist

United States - Huntsville, AL - Full-time

Pinnacle Solutions, an Akima company, is looking for a passionate Intermediate 3D Artist to join its virtual development team, applying academic and professional experience to the creation of serious games for virtual training applications.

  • Create accurate, photo-realistic low-poly 3D models & textures based on provided source materials (photos, technical drawings, etc.)

  • Implement art assets into Unity or Unreal

  • Collaborate with other artists to develop and maintain a strong 3D, photo-realistic pipeline

  • Create high-quality platforms (aircraft, vehicles, environments, etc.) that meet and exceed visual standards

  • Set up scenes in Unity or Unreal, dictated by the storyboard, and render high-quality sequences

LinkedIn Job Posting

(Note: listing header says On-site, but the posting’s own “Work Type” field says Hybrid so it’s worth confirming with the recruiter.)


AFRY

Material Artist

Sweden - Gothenburg (Contract, Temporary)

AFRY is seeking a talented, detail-oriented Material Artist to join its creative team in Gothenburg, responsible for creating high-quality, physically accurate, and photorealistic materials for real-time rendering.

  • Create tileable, production-ready materials from scratch in Substance 3D Designer

  • Build and maintain consistent PBR workflows and naming/parameter standards

  • Support material scanning and processing (capture, cleanup, and calibration)

  • Validate materials against physical samples and reference photography; iterate to achieve accuracy

  • Collaborate with lighting, environment, and tech art to ensure materials perform well in real-time

Job Posting


Worldscape

Senior Model Artist

United States - Redmond, WA (On-site) - $130K/yr - $160K/yr

Worldscape, a startup building a unified platform for geospatial intelligence and physics-based 3D simulation, is looking for a Senior Model Artist with AAA game development experience to create high-quality 3D models, materials, and textures.

  • Create high-quality 3D models, materials, and textures using modern PBR workflows

  • Develop assets that meet artistic, technical, and performance requirements

  • Optimize assets for a range of performance expectations while maintaining visual fidelity

  • Integrate, review, and polish assets created by external outsourcing partners

  • Collaborate closely with Art Directors, Designers, Animators, Engineers, and Production teams

LinkedIn Job Posting


Xperience Communications

Junior 3D Designer

United States - Dearborn, MI (On-site) - Full-time

Xperience Communications, a global brand activation agency, is seeking a Junior 3D Designer with 2+ years of experience to support its high-fidelity visualization workflow, translating rapid design concepts into production-ready renders under tight deadlines.

  • Efficiently transform initial design concepts and sketches into high-quality 3D assets and final photorealistic renders within fast-turnaround timelines

  • Assist in building, optimizing, and organizing 3D assets, textures, and scene files

  • Work alongside the creative team to ensure technical drawings and design intents are accurately represented in final 3D outputs

LinkedIn Job Posting


Industrial Color

2D/3D Retail Designer

United States - El Segundo, CA (Hybrid) - $80K/yr - $95K/yr

Industrial Color is seeking a highly creative, technically skilled 2D/3D Designer to support a luxury beauty client’s creative and marketing teams, sitting at the intersection of graphic design, 3D retail environment planning, and visual merchandising.

  • Translate design intent into 3D renders (SketchUp, V-Ray, and/or Enscape) and technical drawings for retail fixtures, shop-in-shop setups, pop-ups, gondolas, and trade shows

  • Develop graphic strips, print-ready files, displays, and POS materials, collaborating directly with print vendors on proofing and press checks

  • Create professional PowerPoint and Adobe Creative Suite presentations tailored to environments like Sephora and Ulta

  • Directly supervise and physically implement prototype graphics and fixtures on retail gondolas for design reviews

  • Leverage generative AI tools to facilitate rapid concept imagery

LinkedIn Job Posting


ROOTLOGIK

3D Visualization Specialist

United States - Detroit Metropolitan Area (Hybrid) - $70K/yr - $85K/yr

ROOTLOGIK is looking for a 3D Visualization Specialist to support a leading automotive client — an ideal role for an emerging 3D artist eager to build a career producing client-facing visualization products.

  • Produce 3D renderings, still visualizations, and animated walkthroughs for client presentations

  • Model environments, products, and scenes from reference drawings, sketches, and client briefs

  • Apply materials, lighting, and camera setups to achieve photorealistic or stylized output per project requirements

  • Collaborate with project leads to interpret client feedback and iterate on deliverables efficiently

  • Prepare final assets for client presentations in both print-ready and screen formats

LinkedIn Job Posting


Share


To get 3D Jobs Emails Sent to Your Inbox Every Wednesday

Subscribe now


Who Am I?

Join The 3D Artist Community on Skool

Connect With Me On LinkedIn

Follow Me On Instagram

Subscribe on YouTube

Boop Me On BlueSky?


3D Merch is here!

Get 3D Artist Swag


Hello! Michael Tanzillo here. I am the Head of Technical Artists with the Substance 3D Growth team at Adobe. Previously, I was a Senior Artist on animated films at Blue Sky Studios/Disney with credits including three Ice Age movies, two Rios, Peanuts, Ferdinand, Spies in Disguise, and Epic.

In addition to his work as an artist, I am the Co-Author of the book Lighting for Animation: The Visual Art of Storytelling and the Co-Founder of The Academy of Animated Art, an online school that has helped hundreds of artists around the world begin careers in Animation, Visual Effects, and Digital Imaging. I also created The 3D Artist Community and this newsletter.

www.michaeltanzillo.com
Free 3D Tutorials on the Michael Tanzillo YouTube Channel


Start writing today. Use the button below to create your Substack and connect your publication with The 3D Artist

Start a Substack

Thanks for reading The 3D Artist! Subscribe for free to receive new posts and support my work. All views and opinions are my own!

Read on 3dartist.substack.com

Comments

Nothing yet. Say the first thing.

    Sign in to join the conversation.